GAME. CONNECT. GROW.


Next Competition Begins

November 02

CASH AND PRIZES

$4,000+




UPCOMING COMPETITIONS




NBA2K21: October 20 – PS4

Competitions Began October 05, 2020

Registration Ended: October 11, 2020

Cost: $25.00 USD


Information


Who

Open to All Ages and Skill Sets
Participants under the age of 13 need a parent or guardian to create a valid account

What

NB2K21
PS4
Total wins - Solo

When

October 5th through October 28th
Monday & Wednesdays (Weekly)
6:00 p.m. CST & 7:00 p.m. CST
Registration Ends 11:59 p.m. CST on 10/04/2020.

Where

Exclusively online

Why

$25 Entry Fee
First place prize, $150 & UEA tshirt
Second place prize, $100 & UEA tshirt
Third place prize, free entry into next season & UEA tshirt



Rules & Regulations


Key Words

CEL -The Community Esports League.

Player - The individual that is competing in the CEL.

Participant - The Player represented in the CEL.

Game - A single NBA played to completion.

Match - One (1) Game is considered a Match.

Game Day - Match times are Monday & Wednesdays at 6:00 P.M. and 7:00 P.M. All times are in CST

League Officials - Representatives of the CEL.

Website - https://uea.gg/cel/.

League Structure

Regular Season

Four Week Season

  1. Matches will be played on Monday & Wednesdays at 6:00 P.M. and 7:00 P.M. All times are in CST
    1. Participants will play One (1) Game against their opponent Participant per One (1) Match.
  2. Tiebreakers.
    1. If Participants that have the same score at the end of the regular season, the tying Participants will face off in a single Game where the winner takes the higher placement.
    2. If more than Two (2) Participants are tied, we will follow a single-elimination bracket style format. All Matches will be One (1) Game and will be randomly seeded.
      1. Participants will compete in all necessary Matches where all Participants will end with their appropriate placement.
  3. Leaderboard.
    1. Participant’s total points at the end of the Regular Season will determine their placing.
      1. 1 win = 1 point
    2. The Participant with the most points at the end of the Regular Season will be declared the Champion of the Season.

Match Procedure

  1. Please ensure the integrity of your internet connection before checking in for a Match.
  2. Check In starts 15 minutes before the scheduled Match time.
    1. EXAMPLE:
      1. Check in starts at 5:45 P.M. for Matches that take place at 6:00 P.M.
  3. Participants are allowed a maximum of a 10 minute break in between Games.
    1. If a Participant is unable to play within 10 minutes of the previous Game, the Participant may be subject to a forfeit of the upcoming Game.
  4. Each Participant has 60 minutes from Game start time to report all scores, or the Participant will be given a disqualification for that Game.
    1. EXAMPLE:
      1. If Games start at 6:00 P.M., they must be reported by 7:00 P.M.

No Show Punishments

  1. No Shows.
    1. Each Participant will have a 15 minute grace period to start their Match. If a team does not start within this window, they may be disqualified or subject to point deduction.
    2. In the event that a Participant does not check in and show up for a scheduled Match, the Participant will forfeit half of their league points from the previous week.
      1. In the event this occurs in week one the Participant will remain at zero points and begin gaining points in week two.
    3. In the event that your opponent does not show for their Match, Participant will proceed with the Match as planned and play a normal online Match; report your score as normal.

Reporting Scores

  1. Each Participant is responsible for acquiring a screenshot/photo of the final score after each Game and reporting it on the Website.
    1. If a Participant does not report a score, their scores will be forfeited for that Game or Match.

Communication

  1. All correspondence between Participants, and League Officials will take place on
    1. Website, https://uea.gg/cel/,
    2. Discord, https://discord.gg/sHjfn8q&sa,
    3. or via email, CEL@UEA.gg.
  2. If Participants have any questions that are not addressed on uea.gg, please send us an email at CEL@UEA.gg

Game Rules and Regulations

  1. Default Game Settings.
    1. Quarter Length: 5 minutes
    2. Overtime Length: 5 minutes
    3. Skill: Hall of Fame
    4. Game Style: Default
    5. Game Speed: Normal
    6. Updated Rosters
    7. Game Sliders: Default
    8. NBA Rules: Default
    9. Coach Mode: Off
    10. Action Replays: Never
    11. Free Throw Help: Off
    12. Injuries: ON
    13. Fatigue: On
    14. Preferred camera Views is 2K, but if two players want to play with Broadcast than this is allowed.
    15. Manual or automatic Substitutions, Time Outs, and Late Game Fouling are allowed but must be preset before the start of the game.
    16. No manual substitution via START button.
    17. Substitutions are only allowed in-game via DPad and during called Time Outs.
    18. Team starting roster adjustments must be made before going into the game.
  2. Team Selection
    1. Any current NBA Team (No Throwback teams or All-Star Teams) may be selected.
    2. You are permitted to change teams between after each game.
    3. Two competing Players may choose to play the same team
  3. League Officials highly suggest recording/streaming your gameplay in case you need to verify sabotage or competitive rulings.

General Conduct

  1. Player Responsibilities.
    1. It is the responsibility of the players in the Match to detect all Match Rule violations and report them to League Officials immediately.
    2. It is the responsibility of the players to report their Match and/or score to the Website within the designated time frame.
    3. It is the responsibility of the players to report Rule violations at the time they happened. Any late reports may not be judged.
    4. It is the responsibility of the players to not interfere with a Match in progress. Should a player see an issue in a Match they are not a part of, they are to report it to a League Official.
    5. League Officials highly suggest recording/streaming your Game play in case you need to verify sabotage.
    6. Players may not collude for or against their opponent to present an unfair advantage.
    7. Unsportsmanlike behavior is not allowed. Friendly banter is at the discretion of each individual player, although we ask that you be understanding of jokes and fun being had.
    8. Spamming voice lines or emote taunting is not allowed.
    9. Abuse of an exploit to seek an unfair advantage is strictly prohibited. Violators are subject to penalties by League Officials.
    10. Any Third-Party program that negatively affects the integrity of the Tournament, Program, Stream, Event, Player, and/or Game will be considered Prohibited. This is defined as a program or device that provides an unfair advantage. This is including but not limited to Macro Programs, Turbo Modes or Function, Programmable controllers, or Sequence Mapping.
  2. League Official Responsibilities.
    1. It is the responsibility of the League Official to act civil in all disputes.
    2. It is the responsibility of the League Official to report any rule violations on behalf of a player.
    3. It is the responsibility of the League Official to be impartial to all judgement.

Spirit of the Rules

  1. Finality of Decisions.
    1. All decisions regarding the interpretation of rules listed are solely decided by League Officials.
    2. All rules not outlined in the rule book are up to the interpretation of League Officials, who have the discretion to punish based on the severity.
  2. Rule Changes.
    1. These rules may be changed at any time to ensure fair play and integrity of the league.


Schedule




Leaderboard - Top 5


Rank Name Score
1.

Giovanni Ramirez

0
2.

Otis Watts

0




Fortnite

Fortnite: November 20

Open

Competitions Begins November 02, 2020

Registration Ends: November 01, 2020

Prizing: $350.00

Cost: $25.00 USD

Get Started

Information


Who

Open to All Ages and Skill Sets
Participants under the age of 13 need a parent or guardian to create a valid account

What

Fortnite
PC, Console or Mobile
Elimination Race - Solo

When

November 22nd through November 30th
Mondays and Wednesday (Weekly)
3:00 p.m., 5:00 p.m. or 7:00 p.m. CST
Registration Ends 11:59 p.m. CST on 11/01/2020.

Where

Exclusively online

Why

$25 Entry Fee
First place prize, $150 & UEA tshirt
Second place prize, $100 & UEA tshirt
Third place prize, free entry into next season & UEA tshirt



Rules & Regulations


Key Words

Player - The individual that is competing in the Community Esports League.
Game - A single DUOS Fortnite Game played to completion.
Match - Two (2) Games are considered a Match.
Game Day - The Monday and Wednesday dedicated to playing in the Community Esports League.
League Officials - Representatives of the Community Esports League.

League Structure

Regular Season

Four Week Season

  1. Players battle to gain the most points through eliminations.
  2. Players will face off against one opponent per Game Day.
    1. Players will play two Games against their opponent, trying to accumulate the highest amount of points via eliminations.
      1. See section 16 for clarification on scoring.
  3. Two Game Days a week.
    1. Mondays and Wednesdays.
  4. Tiebreakers.
    1. If Players that have the same score at the end of the regular season, the Player that had the most kills in a single game will win the tiebreaker.
      1. If scores are still tied, League Officials will administer a coin flip to determine the advancing Player.
  5. Leaderboard.
    1. Player’s total scores at the end of the Regular Season will determine their placing.
    2. The Player with the most points at the end of the Regular Season will be declared the Champion of the Season.

Match Procedure

Matches will proceed at the following times:

  1. League Play starts at 3:00 P.M., 5:00 P.M., or 7:00 P.M. all times are in CST
  2. Please ensure the integrity of your internet connection before checking in for a Match.
  3. Check In starts 15 minutes before the scheduled Match time.
    1. EXAMPLE:
      1. Check in starts at 2:45 P.M. for Matches that take place at 3:00 P.M.
      2. Once the Player has successfully checked in, the Player must play at that specified time.
      3. If a Player checks in for the 3:00 P.M. Match start time, they are unable to change to the 5:00 P.M. Match start time.
  4. Players are only allowed to play one league Match per Game Day.
    1. EXAMPLE:
      1. If you play your Match at 3:00 P.M., you will be unable to play another league Match until the following Game Day.
  5. Players are allowed a maximum of a 20 minute break in between Games.
    1. If a Player is unable to play within 20 minutes of the previous Game, the Player may be subject to a forfeit of the upcoming Game.
  6. Each Player has 40 minutes from Game start time to report all scores, or the Player will be given a disqualification for that Game.
    1. EXAMPLE:
      1. Games that start at 3:00 P.M. must be reported by 3:40 P.M.
      2. Game 2 must start by 4:00 P.M. scores must be reported by 4:40 P.M.

Reporting Scores

  1. Each Player is responsible for acquiring a screenshot/photo of the final score after each Game and reporting it to a League Official.
    1. If a Player does not report a score, their scores will be forfeited for that Game or Match.

Communication

  1. All correspondence between Players, and League Officials will take place on uea.gg
  2. If Players have any questions that are not addressed on uea.gg, please send us an email at CEL@UEA.gg

Game Rules and Regulations

  1. 1v1 Match Setup -
    1. Players will set up a DUOS lobby and invite their opponent.
    2. The home Player will Host first. Hosting will then alternate until the match is complete.
      1. Players must host from their geographical location.
        1. If the player resides in North America - you must choose NA, you cannot choose EU servers.
    3. Squad Fill is not applicable.
    4. Players will play (2) two Games. Points are earned by acquiring eliminations:
      1. 1 Elimination = 1 point.
    5. Griefing: You may not intentionally cause the death of your opponent or negatively impact your opponent's gameplay. Doing so will result in a forfeit of the Match.
      1. EXAMPLE:
        1. Including but not limited to - Destroying or weakening opponent Player builds, boxing in your opponent with builds, displacing your opponent with items ie. grenades, builds, weapons.
        2. Causing your opponent to miss shots or opportunities to advance their score. Be smart, be respectful.
    6. Opponents are not permitted to work together in any capacity.
    7. Eliminations made after a Match has concluded will not count.
    8. A Game is considered concluded once all Players are no longer able to continue playing in the Game.
    9. If the hosting Player initiates "Pull all party members out of the game" when leaving, the hosting Player may forfeit all eliminations acquired during the Match.
    10. League Officials highly suggest recording/streaming your gameplay in case you need to verify sabotage or competitive rulings.

    No Show Punishments

    1. No Shows.
      1. In the event that a Player does not check in and show up for a scheduled Match, the Player will forfeit half of their league points from the previous week.
      2. In the event this occurs in week one the Player will remain at zero points and begin gaining points in week two.
      3. In the event that your opponent does not show for their Match, the squad will proceed with the Match as planned and report their score as normal.
        1. This requires turning “Squad Fill” off.

    Player Conduct

    1. Player Responsibilities.
      1. It is the responsibility of the players in the Match to detect all Match Rule violations and report them to League Officials immediately.
      2. It is the responsibility of the players to report their Match and/or score to the League Official within the designated time frame.
      3. It is the responsibility of the players to report Rule violations at the time they happened. Any late reports will not be judged.
      4. It is the responsibility of the players to not interfere with a Match in progress. Should a player see an issue in a Match they are not a part of, they are to report it to a League Official.
      5. League Officials highly suggest recording/streaming your Game play in case you need to verify sabotage.
    2. League Official Responsibilities.
      1. It is the responsibility of the League Official to act civil in all disputes.
      2. It is the responsibility of the League Official to report any rule violations on behalf of a player.
      3. It is the responsibility of the League Official to be impartial to all judgement.
    3. General Conduct
      1. Players may not collude for or against their opponent to present an unfair advantage.
      2. Unsportsmanlike behavior is not allowed. Friendly banter is at the discretion of each individual player, although we ask that you be understanding of jokes and fun being had.
      3. Spamming voicelines, sprays, or emote taunting is not allowed.
      4. Abuse of an exploit to seek an unfair advantage is strictly prohibited. Violators are subject to penalties by League Officials.
      5. Any Third-Party program that negatively affects the integrity of the Tournament, Program, Stream, Event, Player, and/or Game will be considered Prohibited. This is defined as a program or device that provides an unfair advantage. This is including but not limited to Macro Programs, Turbo Modes or Function, Programmable controllers, or Sequence Mapping.
        1. Any devices that are permitted or banned in FNPL (Fortnite Pro League) will be permitted or banned in CEL (Community Esports League).

    Spirit of the Rules

    1. Finality of Decisions.
      1. All decisions regarding the interpretation of rules listed are solely decided by League Officials.
      2. All rules not outlined in the rule book are up to the interpretation of League Officials, who have the discretion to punish based on the severity.
    2. Rule Changes.
      1. These rules may be changed at any time to ensure fair play and integrity of the league.

    Rules revised on 10/01/2020

Schedule


CEL FN S4 - R1

11/2 3:00 PM CST, 11/2 5:00 PM CST, 11/2 7:00 PM CST

CEL FN S4 - R2

11/4 3:00 PM CST, 11/4 5:00 PM CST, 11/4 7:00 PM CST

CEL FN S4 - R3

11/9 3:00 PM CST, 11/9 5:00 PM CST, 11/9 7:00 PM CST

CEL FN S4 - R4

11/11 3:00 PM CST, 11/11 5:00 PM CST, 11/11 7:00 PM CST

CEL FN S4 - R5

11/18 3:00 PM CST, 11/18 5:00 PM CST, 11/18 7:00 PM CST

CEL FN S4 - R6

11/20 3:00 PM CST, 11/20 5:00 PM CST, 11/20 7:00 PM CST

CEL FN S4 - R7

11/23 3:00 PM CST, 11/23 5:00 PM CST, 11/23 7:00 PM CST

CEL FN S4 - R8

11/30 3:00 PM CST, 11/30 5:00 PM CST, 11/30 7:00 PM CST



Leaderboard - Top 5


Rank Name Score


Fortnite: October 20

Competitions Began October 05, 2020

Registration Ended: October 11, 2020

Cost: $25.00 USD


Information


Who

Open to All Ages and Skill Sets
Participants under the age of 13 need a parent or guardian to create a valid account

What

Fortnite
PC, Console or Mobile
Elimination Race - Solo

When

October 5th through October 28th
Mondays and Wednesday (Weekly)
3:00 p.m., 5:00 p.m. or 7:00 p.m. CST
Registration Ends 11:59 p.m. CST on 10/04/2020.

Where

Exclusively online

Why

$25 Entry Fee
First place prize, $150 & UEA tshirt
Second place prize, $100 & UEA tshirt
Third place prize, free entry into next season & UEA tshirt



Rules & Regulations


Key Words

Player - The individual that is competing in the Community Esports League.
Game - A single DUOS Fortnite Game played to completion.
Match - Two (2) Games are considered a Match.
Game Day - The Monday and Wednesday dedicated to playing in the Community Esports League.
League Officials - Representatives of the Community Esports League.

League Structure

Regular Season

Four Week Season

  1. Players battle to gain the most points through eliminations.
  2. Players will face off against one opponent per Game Day.
    1. Players will play two Games against their opponent, trying to accumulate the highest amount of points via eliminations.
      1. See section 16 for clarification on scoring.
  3. Two Game Days a week.
    1. Mondays and Wednesdays.
  4. Tiebreakers.
    1. If Players that have the same score at the end of the regular season, the Player that had the most kills in a single game will win the tiebreaker.
      1. If scores are still tied, League Officials will administer a coin flip to determine the advancing Player.
  5. Leaderboard.
    1. Player’s total scores at the end of the Regular Season will determine their placing.
    2. The Player with the most points at the end of the Regular Season will be declared the Champion of the Season.

Match Procedure

Matches will proceed at the following times:

  1. League Play starts at 3:00 P.M., 5:00 P.M., or 7:00 P.M. all times are in CST
  2. Please ensure the integrity of your internet connection before checking in for a Match.
  3. Check In starts 15 minutes before the scheduled Match time.
    1. EXAMPLE:
      1. Check in starts at 2:45 P.M. for Matches that take place at 3:00 P.M.
      2. Once the Player has successfully checked in, the Player must play at that specified time.
      3. If a Player checks in for the 3:00 P.M. Match start time, they are unable to change to the 5:00 P.M. Match start time.
  4. Players are only allowed to play one league Match per Game Day.
    1. EXAMPLE:
      1. If you play your Match at 3:00 P.M., you will be unable to play another league Match until the following Game Day.
  5. Players are allowed a maximum of a 20 minute break in between Games.
    1. If a Player is unable to play within 20 minutes of the previous Game, the Player may be subject to a forfeit of the upcoming Game.
  6. Each Player has 40 minutes from Game start time to report all scores, or the Player will be given a disqualification for that Game.
    1. EXAMPLE:
      1. Games that start at 3:00 P.M. must be reported by 3:40 P.M.
      2. Game 2 must start by 4:00 P.M. scores must be reported by 4:40 P.M.

Reporting Scores

  1. Each Player is responsible for acquiring a screenshot/photo of the final score after each Game and reporting it to a League Official.
    1. If a Player does not report a score, their scores will be forfeited for that Game or Match.

Communication

  1. All correspondence between Players, and League Officials will take place on uea.gg
  2. If Players have any questions that are not addressed on uea.gg, please send us an email at CEL@UEA.gg

Game Rules and Regulations

  1. 1v1 Match Setup -
    1. Players will set up a DUOS lobby and invite their opponent.
    2. The home Player will Host first. Hosting will then alternate until the match is complete.
      1. Players must host from their geographical location.
        1. If the player resides in North America - you must choose NA, you cannot choose EU servers.
    3. Squad Fill is not applicable.
    4. Players will play (2) two Games. Points are earned by acquiring eliminations:
      1. 1 Elimination = 1 point.
    5. Griefing: You may not intentionally cause the death of your opponent or negatively impact your opponent's gameplay. Doing so will result in a forfeit of the Match.
      1. EXAMPLE:
        1. Including but not limited to - Destroying or weakening opponent Player builds, boxing in your opponent with builds, displacing your opponent with items ie. grenades, builds, weapons.
        2. Causing your opponent to miss shots or opportunities to advance their score. Be smart, be respectful.
    6. Opponents are not permitted to work together in any capacity.
    7. Eliminations made after a Match has concluded will not count.
    8. A Game is considered concluded once all Players are no longer able to continue playing in the Game.
    9. If the hosting Player initiates "Pull all party members out of the game" when leaving, the hosting Player may forfeit all eliminations acquired during the Match.
    10. League Officials highly suggest recording/streaming your gameplay in case you need to verify sabotage or competitive rulings.

    No Show Punishments

    1. No Shows.
      1. In the event that a Player does not check in and show up for a scheduled Match, the Player will forfeit half of their league points from the previous week.
      2. In the event this occurs in week one the Player will remain at zero points and begin gaining points in week two.
      3. In the event that your opponent does not show for their Match, the squad will proceed with the Match as planned and report their score as normal.
        1. This requires turning “Squad Fill” off.

    Player Conduct

    1. Player Responsibilities.
      1. It is the responsibility of the players in the Match to detect all Match Rule violations and report them to League Officials immediately.
      2. It is the responsibility of the players to report their Match and/or score to the League Official within the designated time frame.
      3. It is the responsibility of the players to report Rule violations at the time they happened. Any late reports will not be judged.
      4. It is the responsibility of the players to not interfere with a Match in progress. Should a player see an issue in a Match they are not a part of, they are to report it to a League Official.
      5. League Officials highly suggest recording/streaming your Game play in case you need to verify sabotage.
    2. League Official Responsibilities.
      1. It is the responsibility of the League Official to act civil in all disputes.
      2. It is the responsibility of the League Official to report any rule violations on behalf of a player.
      3. It is the responsibility of the League Official to be impartial to all judgement.
    3. General Conduct
      1. Players may not collude for or against their opponent to present an unfair advantage.
      2. Unsportsmanlike behavior is not allowed. Friendly banter is at the discretion of each individual player, although we ask that you be understanding of jokes and fun being had.
      3. Spamming voicelines, sprays, or emote taunting is not allowed.
      4. Abuse of an exploit to seek an unfair advantage is strictly prohibited. Violators are subject to penalties by League Officials.
      5. Any Third-Party program that negatively affects the integrity of the Tournament, Program, Stream, Event, Player, and/or Game will be considered Prohibited. This is defined as a program or device that provides an unfair advantage. This is including but not limited to Macro Programs, Turbo Modes or Function, Programmable controllers, or Sequence Mapping.
        1. Any devices that are permitted or banned in FNPL (Fortnite Pro League) will be permitted or banned in CEL (Community Esports League).

    Spirit of the Rules

    1. Finality of Decisions.
      1. All decisions regarding the interpretation of rules listed are solely decided by League Officials.
      2. All rules not outlined in the rule book are up to the interpretation of League Officials, who have the discretion to punish based on the severity.
    2. Rule Changes.
      1. These rules may be changed at any time to ensure fair play and integrity of the league.

    Rules revised on 10/01/2020

Schedule


CEL FN S4 - R1

10/5 5:00 PM CST, 10/5 7:00 PM CST

CEL FN S4 - R2

10/7 3:00 PM CST, 10/7 5:00 PM CST, 10/7 7:00 PM CST

CEL FN S4 - R3

10/12 3:00 PM CST, 10/12 5:00 PM CST, 10/12 7:00 PM CST

CEL FN S4 - R4

10/14 3:00 PM CST, 10/14 5:00 PM CST, 10/14 7:00 PM CST

CEL FN S4 - R5

10/19 3:00 PM CST, 10/19 5:00 PM CST, 10/19 7:00 PM CST

CEL FN S4 - R6

10/21 3:00 PM CST, 10/21 5:00 PM CST, 10/21 7:00 PM CST

CEL FN S4 - R7

10/26 3:00 PM CST, 10/26 5:00 PM CST, 10/26 7:00 PM CST

CEL FN S4 - R8

10/28 3:00 PM CST, 10/28 5:00 PM CST, 10/28 7:00 PM CST



Leaderboard - Top 5


Rank Name Score
1.

Cxrrxnt

97
2.

ΗΙΙ

58
3.

Frog_eyes6

58
4.

Sdogg0102

37
5.

Aknight196302

33




Rocket League

Rocket League: November 20

Open

Competitions Begins November 02, 2020

Registration Ends: November 02, 2020

Prizing: $850.00

Cost: $75.00 USD

Get Started

Information


Who

Open to All Ages and Skill Sets
Participants under the age of 13 need a parent or guardian to create a valid account

What

Rocket League
Cross-Platform
Total Wins - 3v3

When

November 2nd through November 30th
Monday & Wednesdays (Weekly)
6:00 p.m. CST & 7:00 p.m. CST
Registration Ends 5:59 p.m. CST on 11/02/2020.

Where

Exclusively online

Why

$25 Entry Fee
First place prize, $450 & UEA tshirt
Second place prize, $300 & UEA tshirt
Third place prize, free entry into next season & UEA tshirt



Rules & Regulations


Key Words

CEL -The Community Esports League.

Player - The individual that is competing in the CEL.

Team - The team the Player is registering for with a full 5v5 Player roster.

Free Agent - A Player competing as a single individual looking for a Team.

Participant - The Team represented in the CEL.

Game - A single Soccer Rocket League Game played to completion.

Match - One (1) Game is considered a Match.

Game Day - Match times are Monday and Wednesdays at 6:00 P.M. and 7:00 P.M. All times are in CST

League Officials - Representatives of the CEL.

Website - https://uea.gg/cel/.

League Structure

Regular Season

Four Week Season

  1. Matches will be played on Monday and Wednesdays at 6:00 P.M. and 7:00 P.M. All times are in CST
    1. Participants will play One (1) Game against their opponent Participant per One (1) Match.
  2. Tiebreakers.
    1. If Participants that have the same score at the end of the regular season, the tying Participants will face off in a single Game where the winner takes the higher placement.
    2. If more than Two (2) Participants are tied, we will follow a single-elimination bracket style format. All Matches will be One (1) Game and will be randomly seeded.
      1. Participants will compete in all necessary Matches where all Participants will end with their appropriate placement.
  3. Leaderboard.
    1. Participant’s total points at the end of the Regular Season will determine their placing.
      1. 1 win = 1 point
    2. The Participant with the most points at the end of the Regular Season will be declared the Champion of the Season.

Team Structure

  1. Players will register as a Free Agent or a Team. If a Player registers as a Free Agent, they will be assigned to a random Team by League Officials at the end of the registration period.
    1. League Officials will assign Teams by rank of Free Agents as best as possible.

Match Procedure

  1. Please ensure the integrity of your internet connection before checking in for a Match.
  2. Check In starts 15 minutes before the scheduled Match time.
    1. EXAMPLE:
      1. Check in starts at 5:45 P.M. for Matches that take place at 6:00 P.M.
  3. Participants are allowed a maximum of a 10 minute break in between Games.
    1. If a Participant is unable to play within 10 minutes of the previous Game, the Participant may be subject to a forfeit of the upcoming Game.
  4. Each Participant has 60 minutes from Game start time to report all scores, or the Participant will be given a disqualification for that Game.
    1. EXAMPLE:
      1. If Games start at 6:00 P.M., they must be reported by 7:00 P.M.

No Show Punishments

  1. No Shows.
    1. Each Participant will have a 15 minute grace period to start their Match. If a team does not start within this window, they may be disqualified or subject to point deduction.
    2. In the event that a Participant does not check in and show up for a scheduled Match, the Participant will forfeit half of their league points from the previous week.
      1. In the event this occurs in week one the Participant will remain at zero points and begin gaining points in week two.
    3. In the event that your opponent does not show for their Match, Participant will proceed with the Match as planned and play a normal online Match; report your score as normal.

Reporting Scores

  1. Each Participant is responsible for acquiring a screenshot/photo of the final score after each Game and reporting it on the Website.
    1. If a Participant does not report a score, their scores will be forfeited for that Game or Match.

Communication

  1. All correspondence between Participants, and League Officials will take place on
    1. Website, https://uea.gg/cel/,
    2. Discord, https://discord.gg/sHjfn8q&sa,
    3. or via email, CEL@UEA.gg.
  2. If Participants have any questions that are not addressed on uea.gg, please send us an email at CEL@UEA.gg

Game Rules and Regulations

  1. 3v3 Match Setup
    1. Players will set up a custom game lobby and invite their opponent.
      1. The map will be chosen at random by League Officials.
      2. All Matches will be in Soccer mode with unlimited Overtime. No Bots or Rumble will be allowed.
      3. All settings are default aside from specified changes.
    2. The home Team will Host.
      1. Players must host from their geographical location.
        1. If the player resides in North America - you must choose NA, you cannot choose EU servers.
      2. After Game one (1), the losing Team may choose to switch the server.
        1. If the Game server is changed, a new lobby will need to be created by the newly hosting Team.
          1. All settings and regulations applied to the original lobby will apply to any new lobbies made.
    3. Crossplay is permitted and Players are eligible to compete in Xbox One, Playstation 4 or PC. All Players on a single Team do not need to be on the same platform.
    4. Players will play up to Three (3) Games in a Best of Three (3) format. First Team to win two (2) Games will be deemed the winner of the Match.
    5. All Match wins are worth one (1) point and losses will be granted zero (0) points.
    6. Opposing Participants are not permitted to work together in any capacity.
    7. A Game is considered concluded once a Team has ended with a higher score.
      1. Overtime will be in effect in case of a tie during regulation.
    8. If a Player disconnects from the Game, the Team will be allowed fifteen (15) minutes to reconnect. If all Players on a Team are not in the Game after the allotted window, the Team with the disconnection will be given a loss.
    9. All Player names must be appropriate (i.e. No sexism, racism, derogatory and other hateful words/phrases in Player names
      1. Once all Player names have been seen and internally reviewed by League Officials, name changes may not be made.
      2. Names are reviewed at registration of the Team.
    10. No bugs may be utilized for competitive advantage.
    11. League Officials highly suggest recording/streaming your gameplay in case you need to verify sabotage or competitive rulings.

General Conduct

  1. Player Responsibilities.
    1. It is the responsibility of the players in the Match to detect all Match Rule violations and report them to League Officials immediately.
    2. It is the responsibility of the players to report their Match and/or score to the Website within the designated time frame.
    3. It is the responsibility of the players to report Rule violations at the time they happened. Any late reports may not be judged.
    4. It is the responsibility of the players to not interfere with a Match in progress. Should a player see an issue in a Match they are not a part of, they are to report it to a League Official.
    5. League Officials highly suggest recording/streaming your Game play in case you need to verify sabotage.
    6. Players may not collude for or against their opponent to present an unfair advantage.
    7. Unsportsmanlike behavior is not allowed. Friendly banter is at the discretion of each individual player, although we ask that you be understanding of jokes and fun being had.
    8. Spamming voice lines or emote taunting is not allowed.
    9. Abuse of an exploit to seek an unfair advantage is strictly prohibited. Violators are subject to penalties by League Officials.
    10. Any Third-Party program that negatively affects the integrity of the Tournament, Program, Stream, Event, Player, and/or Game will be considered Prohibited. This is defined as a program or device that provides an unfair advantage. This is including but not limited to Macro Programs, Turbo Modes or Function, Programmable controllers, or Sequence Mapping.
  2. League Official Responsibilities.
    1. It is the responsibility of the League Official to act civil in all disputes.
    2. It is the responsibility of the League Official to report any rule violations on behalf of a player.
    3. It is the responsibility of the League Official to be impartial to all judgement.

Spirit of the Rules

  1. Finality of Decisions.
    1. All decisions regarding the interpretation of rules listed are solely decided by League Officials.
    2. All rules not outlined in the rule book are up to the interpretation of League Officials, who have the discretion to punish based on the severity.
  2. Rule Changes.
    1. These rules may be changed at any time to ensure fair play and integrity of the league.


Schedule




Leaderboard - Top 5


Rank Name Score


Rocket League: October 20

Competitions Began October 05, 2020

Registration Ended: October 11, 2020

Cost: $75.00 USD


Information


Who

Open to All Ages and Skill Sets
Participants under the age of 13 need a parent or guardian to create a valid account

What

Rocket League
Cross-Platform
Total Wins - 3v3

When

October 5th through October 28th
Monday & Wednesdays (Weekly)
6:00 p.m. CST & 7:00 p.m. CST
Registration Ends 11:59 p.m. CST on 10/04/2020.

Where

Exclusively online

Why

$25 Entry Fee
First place prize, $450 & UEA tshirt
Second place prize, $300 & UEA tshirt
Third place prize, free entry into next season & UEA tshirt



Rules & Regulations




Schedule




Leaderboard - Top 5


Rank Name Score




Call of Duty Warzone

Call of Duty Warzone: November 20

Open

Competitions Begins November 03, 2020

Registration Ends: November 03, 2020

Prizing: $600.00

Cost: $50.00 USD

Get Started

Information


Who

Open to All Ages and Skill Sets
Participants under the age of 13 need a parent or guardian to create a valid account

What

Call of Duty Warzone
PC & Console
Elimination Race - Duos

When

November 3rd through December 1st
Tuesday & Thursdays (Weekly)
3:00 p.m., 5:00 p.m. or 7:00 p.m. CST
Registration Ends 6:59 p.m. CST on 11/03/2020.

Where

Exclusively online

Why

$25 Entry Fee
First place prize, $300 & UEA tshirt
Second place prize, $200 & UEA tshirt
Third place prize, free entry into next season & UEA tshirt



Rules & Regulations


Key Words

Team - The two (2) individuals playing together, that are competing in the Community Esports League.
Game - A single QUAD Warzone Game played to completion.
Match - Two (2) Games are considered a Match.
Game Day - The Tuesday and Thursday dedicated to playing in the Community Esports League.
League Officials - Representatives of the Community Esports League.

League Structure

Regular Season

Four Week Season

  1. Teams battle to gain the most points through eliminations.
  2. Teams will face off against one Team per Game Day.
    1. Teams will play two Games against their opponent, trying to accumulate the highest amount of points via eliminations.
      1. See section 15 under Game Rules and Regulations for clarification on scoring.
  3. Two Game Days a week.
    1. Tuesday and Thursday.
  4. Tiebreakers.
    1. If Players that have the same score at the end of the regular season, the player that had the most kills in a single game will win the tiebreaker.
      1. If scores are still tied, League Officials will administer a coin flip to determine the advancing Team.
  5. Leaderboard.
    1. Player’s total scores at the end of the Regular Season will determine their placing.
    2. The Player with the most points at the end of the Regular Season will be declared the Champion of the Season.

Match Procedure

Matches will proceed at the following times:

  1. League Play starts at 3:00 P.M., 5:00 P.M., or 7:00 P.M. all times are in CST
  2. Please ensure the integrity of your internet connection before checking in for a Match.
  3. Check In starts 15 minutes before the scheduled Match time.
    1. EXAMPLE:
      1. Check in starts at 2:45 P.M. for Matches that take place at 3:00 P.M.
      2. Once your Team has successfully checked in, the Team must play at that specified time.
      3. If a Team checks in for the 3:00 P.M. Match start time, they are unable to change to the 5:00 P.M Match start time.
  4. Teams are only allowed to play one league Match per Game Day.
    1. EXAMPLE:
      1. If you play your Match at 3:00 P.M., you will be unable to play another league Match until the following Game Day.
  5. Teams are allowed a maximum of a 20 minute break in between Games.
    1. If your Team is unable to play within 20 minutes of the previous Game, your Team may be subject to a forfeit of the upcoming Game.
  6. Each Team has 40 minutes from Game start time to report all scores, or the Team will be given a disqualification for that Game.
    1. EXAMPLE:
      1. Games that start at 3:00 P.M. must be reported by 3:40 P.M.
      2. Game 2 must start by 4:00 P.M. scores must be reported by 4:40 P.M.

Reporting Scores

  1. Each Player is responsible for acquiring a screenshot/photo of the final score after each Game and reporting it to a League Official.
    1. If a Player does not report a score, their scores will be forfeited for that Game or Match.

Communication

  1. All correspondence between Players, and League Officials will take place on uea.gg
  2. If Players have any questions that are not addressed on uea.gg, please send us an email at CEL@UEA.gg

Game Rules and Regulations

  1. 2v2 Match Setup -
    1. Both Duo Teams must join the same Battle Royale lobby and initiate the "Quads" gamemode.
    2. Squad Fill is not applicable.
  2. Teams will play (2) two Games. Points are earned by acquiring eliminations:
    1. 1 Elimination = 1 point.
      1. EXAMPLE:
        1. Player 1 = 5 eliminations.
        2. Player 2 = 10 eliminations.
        3. Total Team score = 15 points.
  3. Griefing: You may not intentionally cause the death of your opponent or negatively impact your opponent's gameplay. Doing so will result in a forfeit of the Match.
  4. Opponents are not permitted to work together in any capacity.
  5. All Battle Royale games must be completed including the gulag showers aspect where a player is allowed to respawn upon a 1v1 victory.
  6. Eliminations made after a Match has concluded will not count.
  7. A Match is considered concluded once all players from both Teams are no longer able to continue playing the Game.
  8. If the hosting Team initiates "Pull all party members out of the game" when leaving, the hosting Team may forfeit all eliminations acquired during the Match.
  9. League Officials highly suggest recording/streaming your gameplay in case you need to verify sabotage or competitive rulings.

No Show Punishments

  1. No Shows.
    1. In the event that a player does not check in and show up for a scheduled Match the player will forfeit half of their league points from the previous week.
    2. In the event this occurs in week one the player will remain at zero points and begin gaining points in week two.
    3. In the event that your opponent does not show for their Match, the squad will proceed with the Match as planned and report their score as normal.
      1. This requires turning “Squad Fill” off.

Player Responsibilities.

  1. Player Responsibilities.
    1. It is the responsibility of the players in the Match to detect all Match Rule violations and report them to League Officials immediately.
    2. It is the responsibility of the players to report their Match and/or score to the League Official within the designated time frame.
    3. It is the responsibility of the players to report Rule violations at the time they happened. Any late reports will not be judged.
    4. It is the responsibility of the players to not interfere with a Match in progress. Should a player see an issue in a Match they are not a part of, they are to report it to a League Official.
    5. League Officials highly suggest recording/streaming your Game play in case you need to verify sabotage.
  2. League Official Responsibilities.
    1. It is the responsibility of the League Official to act civil in all disputes.
    2. It is the responsibility of the League Official to report any rule violations on behalf of a player.
    3. It is the responsibility of the League Official to be impartial to all judgement.
  3. General Conduct.
    1. Players may not collude for or against a Team to present an unfair advantage.
    2. Unsportsmanlike behavior is not allowed. Friendly banter is at the discretion of each individual player, although we ask that you be understanding of jokes and fun being had.
    3. Spamming voicelines, sprays, or emote taunting is not allowed.
    4. Abuse of an exploit to seek an unfair advantage is strictly prohibited. Violators are subject to penalties by League Officials.
    5. Any Third-Party program that negatively affects the integrity of the Tournament, Program, Stream, Event, Player, and/or Game will be considered Prohibited. This is defined as a program or device that provides an unfair advantage. This is including but not limited to Macro Programs, Turbo Modes or Function, Programmable controllers, or Sequence Mapping.
      1. Any devices that are permitted or banned in CDL (Call of Duty League) will be permitted or banned in CEL (Community Esports League).

Spirit of the Rules

  1. Finality of Decisions.
    1. All decisions regarding the interpretation of rules listed are solely decided by League Officials.
    2. All rules not outlined in the rule book are up to the interpretation of League Officials, who have the discretion to punish based on the severity.
  2. Rule Changes.
    1. These rules may be changed at any time to ensure fair play and integrity of the league.


Schedule




Leaderboard - Top 5


Rank Name Score


Call of Duty Warzone: October 20

Competitions Began October 06, 2020

Registration Ended: October 11, 2020

Cost: $25.00 USD


Information


Who

Open to All Ages and Skill Sets
Participants under the age of 13 need a parent or guardian to create a valid account

What

Call of Duty Warzone
PC & Console
Elimination Race - Duos

When

October 6th through October 29th
Tuesday & Thursdays (Weekly)
3:00 p.m., 5:00 p.m. or 7:00 p.m. CST
Registration Ends 11:59 p.m. CST on 10/04/2020.

Where

Exclusively online

Why

$25 Entry Fee
First place prize, $300 & UEA tshirt
Second place prize, $200 & UEA tshirt
Third place prize, free entry into next season & UEA tshirt



Rules & Regulations


Key Words

Team - The two (2) individuals playing together, that are competing in the Community Esports League.
Game - A single QUAD Warzone Game played to completion.
Match - Two (2) Games are considered a Match.
Game Day - The Tuesday and Thursday dedicated to playing in the Community Esports League.
League Officials - Representatives of the Community Esports League.

League Structure

Regular Season

Four Week Season

  1. Teams battle to gain the most points through eliminations.
  2. Teams will face off against one Team per Game Day.
    1. Teams will play two Games against their opponent, trying to accumulate the highest amount of points via eliminations.
      1. See section 15 under Game Rules and Regulations for clarification on scoring.
  3. Two Game Days a week.
    1. Tuesday and Thursday.
  4. Tiebreakers.
    1. If Players that have the same score at the end of the regular season, the player that had the most kills in a single game will win the tiebreaker.
      1. If scores are still tied, League Officials will administer a coin flip to determine the advancing Team.
  5. Leaderboard.
    1. Player’s total scores at the end of the Regular Season will determine their placing.
    2. The Player with the most points at the end of the Regular Season will be declared the Champion of the Season.

Match Procedure

Matches will proceed at the following times:

  1. League Play starts at 3:00 P.M., 5:00 P.M., or 7:00 P.M. all times are in CST
  2. Please ensure the integrity of your internet connection before checking in for a Match.
  3. Check In starts 15 minutes before the scheduled Match time.
    1. EXAMPLE:
      1. Check in starts at 2:45 P.M. for Matches that take place at 3:00 P.M.
      2. Once your Team has successfully checked in, the Team must play at that specified time.
      3. If a Team checks in for the 3:00 P.M. Match start time, they are unable to change to the 5:00 P.M Match start time.
  4. Teams are only allowed to play one league Match per Game Day.
    1. EXAMPLE:
      1. If you play your Match at 3:00 P.M., you will be unable to play another league Match until the following Game Day.
  5. Teams are allowed a maximum of a 20 minute break in between Games.
    1. If your Team is unable to play within 20 minutes of the previous Game, your Team may be subject to a forfeit of the upcoming Game.
  6. Each Team has 40 minutes from Game start time to report all scores, or the Team will be given a disqualification for that Game.
    1. EXAMPLE:
      1. Games that start at 3:00 P.M. must be reported by 3:40 P.M.
      2. Game 2 must start by 4:00 P.M. scores must be reported by 4:40 P.M.

Reporting Scores

  1. Each Player is responsible for acquiring a screenshot/photo of the final score after each Game and reporting it to a League Official.
    1. If a Player does not report a score, their scores will be forfeited for that Game or Match.

Communication

  1. All correspondence between Players, and League Officials will take place on uea.gg
  2. If Players have any questions that are not addressed on uea.gg, please send us an email at CEL@UEA.gg

Game Rules and Regulations

  1. 2v2 Match Setup -
    1. Both Duo Teams must join the same Battle Royale lobby and initiate the "Quads" gamemode.
    2. Squad Fill is not applicable.
  2. Teams will play (2) two Games. Points are earned by acquiring eliminations:
    1. 1 Elimination = 1 point.
      1. EXAMPLE:
        1. Player 1 = 5 eliminations.
        2. Player 2 = 10 eliminations.
        3. Total Team score = 15 points.
  3. Griefing: You may not intentionally cause the death of your opponent or negatively impact your opponent's gameplay. Doing so will result in a forfeit of the Match.
  4. Opponents are not permitted to work together in any capacity.
  5. All Battle Royale games must be completed including the gulag showers aspect where a player is allowed to respawn upon a 1v1 victory.
  6. Eliminations made after a Match has concluded will not count.
  7. A Match is considered concluded once all players from both Teams are no longer able to continue playing the Game.
  8. If the hosting Team initiates "Pull all party members out of the game" when leaving, the hosting Team may forfeit all eliminations acquired during the Match.
  9. League Officials highly suggest recording/streaming your gameplay in case you need to verify sabotage or competitive rulings.

No Show Punishments

  1. No Shows.
    1. In the event that a player does not check in and show up for a scheduled Match the player will forfeit half of their league points from the previous week.
    2. In the event this occurs in week one the player will remain at zero points and begin gaining points in week two.
    3. In the event that your opponent does not show for their Match, the squad will proceed with the Match as planned and report their score as normal.
      1. This requires turning “Squad Fill” off.

Player Responsibilities.

  1. Player Responsibilities.
    1. It is the responsibility of the players in the Match to detect all Match Rule violations and report them to League Officials immediately.
    2. It is the responsibility of the players to report their Match and/or score to the League Official within the designated time frame.
    3. It is the responsibility of the players to report Rule violations at the time they happened. Any late reports will not be judged.
    4. It is the responsibility of the players to not interfere with a Match in progress. Should a player see an issue in a Match they are not a part of, they are to report it to a League Official.
    5. League Officials highly suggest recording/streaming your Game play in case you need to verify sabotage.
  2. League Official Responsibilities.
    1. It is the responsibility of the League Official to act civil in all disputes.
    2. It is the responsibility of the League Official to report any rule violations on behalf of a player.
    3. It is the responsibility of the League Official to be impartial to all judgement.
  3. General Conduct.
    1. Players may not collude for or against a Team to present an unfair advantage.
    2. Unsportsmanlike behavior is not allowed. Friendly banter is at the discretion of each individual player, although we ask that you be understanding of jokes and fun being had.
    3. Spamming voicelines, sprays, or emote taunting is not allowed.
    4. Abuse of an exploit to seek an unfair advantage is strictly prohibited. Violators are subject to penalties by League Officials.
    5. Any Third-Party program that negatively affects the integrity of the Tournament, Program, Stream, Event, Player, and/or Game will be considered Prohibited. This is defined as a program or device that provides an unfair advantage. This is including but not limited to Macro Programs, Turbo Modes or Function, Programmable controllers, or Sequence Mapping.
      1. Any devices that are permitted or banned in CDL (Call of Duty League) will be permitted or banned in CEL (Community Esports League).

Spirit of the Rules

  1. Finality of Decisions.
    1. All decisions regarding the interpretation of rules listed are solely decided by League Officials.
    2. All rules not outlined in the rule book are up to the interpretation of League Officials, who have the discretion to punish based on the severity.
  2. Rule Changes.
    1. These rules may be changed at any time to ensure fair play and integrity of the league.


Schedule


CEL CODWZ S2 - R1

10/6 3:00 PM CST, 10/6 5:00 PM CST, 10/6 7:00 PM CST

CEL CODWZ S2 - R2

10/8 3:00 PM CST, 10/8 5:00 PM CST, 10/8 7:00 PM CST

CEL CODWZ S2 - R3

10/13 3:00 PM CST, 10/13 5:00 PM CST, 10/13 7:00 PM CST

CEL CODWZ S2 - R4

10/15 3:00 PM CST, 10/15 5:00 PM CST, 10/15 7:00 PM CST

CEL CODWZ S2 - R5

10/20 3:00 PM CST, 10/20 5:00 PM CST, 10/20 7:00 PM CST

CEL CODWZ S2 - R6

10/22 3:00 PM CST, 10/22 5:00 PM CST, 10/22 7:00 PM CST

CEL CODWZ S2 - R7

10/27 3:00 PM CST, 10/27 5:00 PM CST, 10/27 7:00 PM CST

CEL CODWZ S2 - R8

10/29 3:00 PM CST, 10/29 5:00 PM CST, 10/29 7:00 PM CST



Leaderboard - Top 5


Rank Name Score
1.

TallSpade08#1178716

31
2.

K9 OFFICER#3440338

29
3.

[ICE]Frostxxvi#8029449

26
4.

Chubbyman200#4378453

19
5.

Jorgelino7339#4429115

10




League of Legends – 5v5

League of Legends: November 20

Open

Competitions Begins November 03, 2020

Registration Ends: November 03, 2020

Prizing: $1,350.00

Cost: $125.00 USD

Get Started

Information


Who

Open to All Ages and Skill Sets
Participants under the age of 13 need a parent or guardian to create a valid account

What

League of Legends
PC
Total Wins - 5v5

When

November 3rd through December 1st
Tuesday & Thursdays (Weekly)
6:00 p.m. CST & 7:00 p.m. CST
Registration Ends 5:59 p.m. CST on 11/03/2020.

Where

Exclusively online

Why

$25 Entry Fee
First place prize, $750 & UEA tshirt
Second place prize, $500 & UEA tshirt
Third place prize, free entry into next season & UEA tshirt



Rules & Regulations


Key Words

CEL -The Community Esports League.

Player - The individual that is competing in the CEL.

Team - The team the Player is registering for with a full 5v5 Player roster.

Free Agent - A Player competing as a single individual looking for a Team.

Participant - The Team represented in the CEL.

Game - A single League of Legends Game played to completion.

Match - One (1) Game is considered a Match.

Game Day - Match times are Tuesdays and Thursdays at 6:00 P.M. and 7:00 P.M. All times are in CST

League Officials - Representatives of the CEL.

Website - https://uea.gg/cel/.

League Structure

Regular Season

Four Week Season

  1. Matches will be played on Tuesdays and Thursdays at 6:00 P.M. and 7:00 P.M. All times are in CST
    1. Participants will play One (1) Game against their opponent Participant per One (1) Match.
  2. Tiebreakers.
    1. If Participants that have the same score at the end of the regular season, the tying Participants will face off in a single Game where the winner takes the higher placement.
    2. If more than Two (2) Participants are tied, we will follow a single-elimination bracket style format. All Matches will be One (1) Game and will be randomly seeded.
      1. Participants will compete in all necessary Matches where all Participants will end with their appropriate placement.
  3. Leaderboard.
    1. Participant’s total points at the end of the Regular Season will determine their placing.
      1. 1 win = 1 point
    2. The Participant with the most points at the end of the Regular Season will be declared the Champion of the Season.

Team Structure

  1. Players will register as a Free Agent or a Team. If a Player registers as a Free Agent, they will be assigned to a random Team by League Officials at the end of the registration period.
    1. League Officials will assign Teams by rank of Free Agents as best as possible.

Match Procedure

  1. Please ensure the integrity of your internet connection before checking in for a Match.
  2. Check In starts 15 minutes before the scheduled Match time.
    1. EXAMPLE:
      1. Check in starts at 5:45 P.M. for Matches that take place at 6:00 P.M.
  3. Participants are allowed a maximum of a 10 minute break in between Games.
    1. If a Participant is unable to play within 10 minutes of the previous Game, the Participant may be subject to a forfeit of the upcoming Game.
  4. Each Participant has 60 minutes from Game start time to report all scores, or the Participant will be given a disqualification for that Game.
    1. EXAMPLE:
      1. If Games start at 6:00 P.M., they must be reported by 7:00 P.M.

No Show Punishments

  1. No Shows.
    1. Each Participant will have a 15 minute grace period to start their Match. If a team does not start within this window, they may be disqualified or subject to point deduction.
    2. In the event that a Participant does not check in and show up for a scheduled Match, the Participant will forfeit half of their league points from the previous week.
      1. In the event this occurs in week one the Participant will remain at zero points and begin gaining points in week two.
    3. In the event that your opponent does not show for their Match, Participant will proceed with the Match as planned and play a normal online Match; report your score as normal.

Reporting Scores

  1. Each Participant is responsible for acquiring a screenshot/photo of the final score after each Game and reporting it on the Website.
    1. If a Participant does not report a score, their scores will be forfeited for that Game or Match.

Communication

  1. All correspondence between Participants, and League Officials will take place on
    1. Website, https://uea.gg/cel/,
    2. Discord, https://discord.gg/sHjfn8q&sa,
    3. or via email, CEL@UEA.gg.
  2. If Participants have any questions that are not addressed on uea.gg, please send us an email at CEL@UEA.gg

Game Rules and Regulations

  1. 5v5 Match Setup
    1. Players will set up a custom game lobby on Summoners Rift and invite their opponent.
      1. The Game type should be Tournament Draft with spectators allowed in case a League Official needs to spectate a Game.
    2. The home Player will Host.
      1. Players must host from their geographical location.
        1. If the player resides in North America - you must choose NA, you cannot choose EU servers.
    3. Opposing Participants are not permitted to work together in any capacity.
    4. A Game is considered concluded once a Teams’s Nexus has been destroyed.
    5. If a Player disconnects from the Game, the Team will be allowed fifteen (15) minutes to reconnect. If all Players on a Team are not in the Game after the allotted window, the Team with the disconnection will be given a loss.
    6. All Player names must be appropriate (i.e. No sexism, racism, derogatory and other hateful words/phrases in Player names
    7. Once all Player names have been seen and internally reviewed by League Officials, name changes may not be made.
    8. Names are reviewed at registration of the Team.
    9. No bugs may be utilized for competitive advantage.
    10. League Officials highly suggest recording/streaming your gameplay in case you need to verify sabotage or competitive rulings.

General Conduct

  1. Player Responsibilities.
    1. It is the responsibility of the players in the Match to detect all Match Rule violations and report them to League Officials immediately.
    2. It is the responsibility of the players to report their Match and/or score to the Website within the designated time frame.
    3. It is the responsibility of the players to report Rule violations at the time they happened. Any late reports may not be judged.
    4. It is the responsibility of the players to not interfere with a Match in progress. Should a player see an issue in a Match they are not a part of, they are to report it to a League Official.
    5. League Officials highly suggest recording/streaming your Game play in case you need to verify sabotage.
    6. Players may not collude for or against their opponent to present an unfair advantage.
    7. Unsportsmanlike behavior is not allowed. Friendly banter is at the discretion of each individual player, although we ask that you be understanding of jokes and fun being had.
    8. Spamming voice lines or emote taunting is not allowed.
    9. Abuse of an exploit to seek an unfair advantage is strictly prohibited. Violators are subject to penalties by League Officials.
    10. Any Third-Party program that negatively affects the integrity of the Tournament, Program, Stream, Event, Player, and/or Game will be considered Prohibited. This is defined as a program or device that provides an unfair advantage. This is including but not limited to Macro Programs, Turbo Modes or Function, Programmable controllers, or Sequence Mapping.
  2. League Official Responsibilities.
    1. It is the responsibility of the League Official to act civil in all disputes.
    2. It is the responsibility of the League Official to report any rule violations on behalf of a player.
    3. It is the responsibility of the League Official to be impartial to all judgement.

Spirit of the Rules

  1. Finality of Decisions.
    1. All decisions regarding the interpretation of rules listed are solely decided by League Officials.
    2. All rules not outlined in the rule book are up to the interpretation of League Officials, who have the discretion to punish based on the severity.
  2. Rule Changes.
    1. These rules may be changed at any time to ensure fair play and integrity of the league.


Schedule




Leaderboard - Top 5


Rank Name Score


League of Legends: October 20

Competitions Began October 06, 2020

Registration Ended: October 11, 2020

Cost: $125.00 USD


Information


Who

Open to All Ages and Skill Sets
Participants under the age of 13 need a parent or guardian to create a valid account

What

League of Legends
PC
Total Wins - 5v5

When

October 6th through October 29th
Tuesday & Thursdays (Weekly)
6:00 p.m. CST & 7:00 p.m. CST
Registration Ends 11:59 p.m. CST on 10/04/2020.

Where

Exclusively online

Why

$25 Entry Fee
First place prize, $750 & UEA tshirt
Second place prize, $500 & UEA tshirt
Third place prize, free entry into next season & UEA tshirt



Rules & Regulations


Key Words

CEL -The Community Esports League.

Player - The individual that is competing in the CEL.

Team - The team the Player is registering for with a full 5v5 Player roster.

Free Agent - A Player competing as a single individual looking for a Team.

Participant - The Team represented in the CEL.

Game - A single League of Legends Game played to completion.

Match - One (1) Game is considered a Match.

Game Day - Match times are Tuesdays and Thursdays at 6:00 P.M. and 7:00 P.M. All times are in CST

League Officials - Representatives of the CEL.

Website - https://uea.gg/cel/.

League Structure

Regular Season

Four Week Season

  1. Matches will be played on Tuesdays and Thursdays at 6:00 P.M. and 7:00 P.M. All times are in CST
    1. Participants will play One (1) Game against their opponent Participant per One (1) Match.
  2. Tiebreakers.
    1. If Participants that have the same score at the end of the regular season, the tying Participants will face off in a single Game where the winner takes the higher placement.
    2. If more than Two (2) Participants are tied, we will follow a single-elimination bracket style format. All Matches will be One (1) Game and will be randomly seeded.
      1. Participants will compete in all necessary Matches where all Participants will end with their appropriate placement.
  3. Leaderboard.
    1. Participant’s total points at the end of the Regular Season will determine their placing.
      1. 1 win = 1 point
    2. The Participant with the most points at the end of the Regular Season will be declared the Champion of the Season.

Team Structure

  1. Players will register as a Free Agent or a Team. If a Player registers as a Free Agent, they will be assigned to a random Team by League Officials at the end of the registration period.
    1. League Officials will assign Teams by rank of Free Agents as best as possible.

Match Procedure

  1. Please ensure the integrity of your internet connection before checking in for a Match.
  2. Check In starts 15 minutes before the scheduled Match time.
    1. EXAMPLE:
      1. Check in starts at 5:45 P.M. for Matches that take place at 6:00 P.M.
  3. Participants are allowed a maximum of a 10 minute break in between Games.
    1. If a Participant is unable to play within 10 minutes of the previous Game, the Participant may be subject to a forfeit of the upcoming Game.
  4. Each Participant has 60 minutes from Game start time to report all scores, or the Participant will be given a disqualification for that Game.
    1. EXAMPLE:
      1. If Games start at 6:00 P.M., they must be reported by 7:00 P.M.

No Show Punishments

  1. No Shows.
    1. Each Participant will have a 15 minute grace period to start their Match. If a team does not start within this window, they may be disqualified or subject to point deduction.
    2. In the event that a Participant does not check in and show up for a scheduled Match, the Participant will forfeit half of their league points from the previous week.
      1. In the event this occurs in week one the Participant will remain at zero points and begin gaining points in week two.
    3. In the event that your opponent does not show for their Match, Participant will proceed with the Match as planned and play a normal online Match; report your score as normal.

Reporting Scores

  1. Each Participant is responsible for acquiring a screenshot/photo of the final score after each Game and reporting it on the Website.
    1. If a Participant does not report a score, their scores will be forfeited for that Game or Match.

Communication

  1. All correspondence between Participants, and League Officials will take place on
    1. Website, https://uea.gg/cel/,
    2. Discord, https://discord.gg/sHjfn8q&sa,
    3. or via email, CEL@UEA.gg.
  2. If Participants have any questions that are not addressed on uea.gg, please send us an email at CEL@UEA.gg

Game Rules and Regulations

  1. 5v5 Match Setup
    1. Players will set up a custom game lobby on Summoners Rift and invite their opponent.
      1. The Game type should be Tournament Draft with spectators allowed in case a League Official needs to spectate a Game.
    2. The home Player will Host.
      1. Players must host from their geographical location.
        1. If the player resides in North America - you must choose NA, you cannot choose EU servers.
    3. Opposing Participants are not permitted to work together in any capacity.
    4. A Game is considered concluded once a Teams’s Nexus has been destroyed.
    5. If a Player disconnects from the Game, the Team will be allowed fifteen (15) minutes to reconnect. If all Players on a Team are not in the Game after the allotted window, the Team with the disconnection will be given a loss.
    6. All Player names must be appropriate (i.e. No sexism, racism, derogatory and other hateful words/phrases in Player names
    7. Once all Player names have been seen and internally reviewed by League Officials, name changes may not be made.
    8. Names are reviewed at registration of the Team.
    9. No bugs may be utilized for competitive advantage.
    10. League Officials highly suggest recording/streaming your gameplay in case you need to verify sabotage or competitive rulings.

General Conduct

  1. Player Responsibilities.
    1. It is the responsibility of the players in the Match to detect all Match Rule violations and report them to League Officials immediately.
    2. It is the responsibility of the players to report their Match and/or score to the Website within the designated time frame.
    3. It is the responsibility of the players to report Rule violations at the time they happened. Any late reports may not be judged.
    4. It is the responsibility of the players to not interfere with a Match in progress. Should a player see an issue in a Match they are not a part of, they are to report it to a League Official.
    5. League Officials highly suggest recording/streaming your Game play in case you need to verify sabotage.
    6. Players may not collude for or against their opponent to present an unfair advantage.
    7. Unsportsmanlike behavior is not allowed. Friendly banter is at the discretion of each individual player, although we ask that you be understanding of jokes and fun being had.
    8. Spamming voice lines or emote taunting is not allowed.
    9. Abuse of an exploit to seek an unfair advantage is strictly prohibited. Violators are subject to penalties by League Officials.
    10. Any Third-Party program that negatively affects the integrity of the Tournament, Program, Stream, Event, Player, and/or Game will be considered Prohibited. This is defined as a program or device that provides an unfair advantage. This is including but not limited to Macro Programs, Turbo Modes or Function, Programmable controllers, or Sequence Mapping.
  2. League Official Responsibilities.
    1. It is the responsibility of the League Official to act civil in all disputes.
    2. It is the responsibility of the League Official to report any rule violations on behalf of a player.
    3. It is the responsibility of the League Official to be impartial to all judgement.

Spirit of the Rules

  1. Finality of Decisions.
    1. All decisions regarding the interpretation of rules listed are solely decided by League Officials.
    2. All rules not outlined in the rule book are up to the interpretation of League Officials, who have the discretion to punish based on the severity.
  2. Rule Changes.
    1. These rules may be changed at any time to ensure fair play and integrity of the league.


Schedule




Leaderboard - Top 5


Rank Name Score
1.

Lakeland University Esports

0
2.

Grand View University A

0




Super Smash Bros. Ultimate

Super Smash Bros. Ultimate: November 20

Open

Competitions Begins November 03, 2020

Registration Ends: November 03, 2020

Prizing: $550.00

Cost: $25.00 USD

Get Started

Information


Who

Open to All Ages and Skill Sets
Participants under the age of 13 need a parent or guardian to create a valid account

What

Super Smash Bros. Ultimate
Nintendo Switch
Total wins - Solo

When

November 3rd through December 1st
Tuesday & Thursdays (Weekly)
6:00 p.m. CST & 7:00 p.m. CST
Registration Ends 5:59 p.m. CST on 11/03/2020.

Where

Exclusively online

Why

$25 Entry Fee
First place prize, $300 & UEA tshirt
Second place prize, $150 & UEA tshirt
Third place prize, free entry into next season & UEA tshirt



Rules & Regulations


Key Words

Player - The individual that is competing in the Community Esports League.
Game - A single Smash Ultimate Game played to completion.
Set - Three (3) Games are considered a Set.
Game Day - The Tuesday and Thursday dedicated to playing in the Community Esports League.
League Officials - Representatives of the Community Esports League.

League Structure

Regular Season

Four Week Season

  1. Players battle to gain the most points through winning sets.
  2. Players will face off against two opponents per Game Day.
    1. Players will play a Set of three Games against their opponent at 6:00 P.M.
    2. Players will play another Set of three Games against a different opponent at 7:00 P.M.
    3. Players will be awarded one point for each Game won in a Set.
  3. Two Game Days a week.
    1. Tuesday and Thursdays.
  4. Leaderboard.
    1. Player’s total scores at the end of the Regular Season will determine their placing.
    2. The Player with the most points at the end of the Regular Season will be declared the Champion of the Season.
  5. Tiebreakers.
    1. If Players have the same score at the end of the regular season, League Officials will administer a coin flip to determine the advancing Player.

Set Procedure

Sets will proceed at the following times:

  1. League Play starts at 6:00 P.M. and 7:00 P.M. all times are in CST.
  2. Please ensure the integrity of your internet connection before checking in for a Set.
  3. Check In starts 15 minutes before the scheduled Set time.
    1. Example:
      1. Check in starts at 5:45 P.M. for Sets that take place at 6:00 P.M.
  4. Players are allowed a maximum of a 10 minute break in between Games.
    1. If a Player is unable to play within 10 minutes of the previous Game, the Player may be subject to a forfeit of the upcoming Game.
  5. Each Player has 50 minutes from Game start time to report all scores, or the Player will be given a disqualification for that Game.
    1. Example:
      1. Sets that start at 6:00 P.M. must be reported by 6:50 P.M.
      2. The second Set must start by 7:00 P.M. scores must be reported by 7:50 P.M.
  6. Stage Striking.
    1. Players play a best-of-1 Rock-Paper-Scissors, and the winner may choose to either strike a stage first or select a port first. Stages are struck in a 1-2-2-1 order.
  7. Stage Bans.
    1. After each Game of a Set, before selection of stages and/or characters, the player who won the previous game may ban two stages from either the starter or counter pick list. This ban does not persist throughout the Set.
      1. See Section 14 for clarification.
  8. Pauses.
    1. If a Player intentionally or accidentally pauses a Game by either pressing the Options button or disconnecting a controller, the Player that caused the pause will forfeit the current Game of the Set. If a Game Disruption occurs that is out of control of the Players of the Set, such as action of another Player’s un-desynced controller or a Game software crash or console hardware failure making Players unable to continue a Game, the League Official shall order to restart the Set.
  9. Disconnects:
    1. If a Player suffers a disconnect both players are responsible for reporting that to a League Official.
    2. Both players have a 10 minute window to get back into the lobby and que a restart of the Game.
    3. The new Game must have the same characters and stages picked from the prior Game before disconnect. The new Game will inherit the score from the prior Game for all completed sets. If it was 2-1 before the disconnect the score will stay.
    4. Should a player be unable to complete their Game due to internet issues or do not report to the League Official within the courtesy window they will be considered FORFEITED.

Reporting Scores

  1. Each Player is responsible for acquiring a screenshot/photo of the final score after each Game and reporting it to a League Official.
    1. If a Player does not report a score, their scores will be forfeited for that Game or Set.

Communication

  1. All correspondence between Players, and League Officials will take place on uea.gg
  2. If Players have any questions that are not addressed on uea.gg, please send us an email at CEL@UEA.gg

Game Rules and Regulations

  1. Default Game Settings.
    1. If a Player does not report a score, their scores will be forfeited for that Game or Set.
    2. 1v1
    3. Stock: 3
    4. Timer: 7:00
    5. Handicap: Off
    6. Team Attack: On
    7. Launch Rate: 1.0x
    8. Items: Off and None.
    9. FS Meter: Off
    10. Damage Handicap: Off
    11. Custom Balance: Off
    12. Spirits: Off
    13. Pause: Off
    14. Stage Selection: Loser’s Pick
    15. Stage Hazards: Off
    16. Stage Morph: Off
    17. Underdog Boost: Off
    18. Score Display: Off
    19. Show Damage: Yes
    20. Radar : Small
  2. Character Selection.
    1. All Characters are Tournament Legal.
    2. Mii Fighters are permitted with any combination.
    3. Custom Balances are not permitted.
  3. Stage Selection.
    1. Starter Stages.
      1. Battlefield.
      2. Final Destination.
      3. Pokemon Stadium 2.
      4. Smashville.
      5. Town & City.
    2. Counterpick Stages.
      1. Kalos Pokemon League.
      2. Unova Pokemon League.
      3. Yoshi’s Story.
      4. Yoshi’s Island (Brawl).
  4. League Officials highly suggest recording/streaming your gameplay in case you need to verify sabotage or competitive rulings.

No Show Punishments

  1. No Shows.
    1. In the event that a player does not check in and show up for a scheduled Set the player will receive a score of three loses and zero wins for the week. In the event that your opponent does not show for their Set, you will receive a score of three wins and zero loses and report your score as normal.

Player Conduct

  1. Player Responsibilities.
    1. It is the responsibility of the Players in the Set to detect all Rule violations and report them to League Officials immediately.
    2. It is the responsibility of the Players to report their Set score to the League Official within 40 minutes of Game start time.
    3. It is the responsibility of the Players to report Rule violations at the time they happened. Any late reports will not be judged.
    4. It is the responsibility of the Players to not interfere with a Set in progress. Should a Player see an issue in a Set they are not a part of, they are to report it to a League Official.
    5. League Officials highly suggest recording/streaming your Game play in case you need to verify sabotage.
  2. League Official Responsibilities.
    1. It is the responsibility of the League Official to act civil in all disputes.
    2. It is the responsibility of the League Official to report any rule violations on behalf of a Player.
    3. It is the responsibility of the League Official to be impartial to all judgement.
  3. General Conduct.
    1. Players may not collude for or against another Player to present an unfair advantage.
    2. Unsportsmanlike behavior is not allowed. Friendly banter is at the discretion of each individual player, although we ask that you be understanding of jokes and fun being had.
    3. Spamming voicelines, sprays, or emote taunting is not allowed.
    4. Abuse of an exploit to seek an unfair advantage is strictly prohibited. Violators are subject to penalties by League Officials.
    5. Any Third-Party program that negatively affects the integrity of the Tournament, Program, Stream, Event, Player, and/or Game will be considered Prohibited. This is defined as a program or device that provides an unfair advantage. This is including but not limited to Macro Programs, Turbo Modes or Function, Programmable controllers, or Sequence Mapping.
      1. Any devices that are permitted or banned in SSBU WC (Super Smash Bros. World Championship) will be permitted or banned in CEL (Community Esports League).

Spirit of the Rules

  1. Finality of Decisions.
    1. All decisions regarding the interpretation of rules listed are solely decided by League Officials.
    2. All rules not outlined in the rule book are up to the interpretation of League Officials, who have the discretion to punish based on the severity.
  2. Rule Changes.
    1. These rules may be changed at any time to ensure fair play and integrity of the league.


Schedule




Leaderboard - Top 5


Rank Name Score


Super Smash Bros. Ultimate: October 20

Competitions Began October 06, 2020

Registration Ended: October 11, 2020

Cost: $25.00 USD


Information


Who

Open to All Ages and Skill Sets
Participants under the age of 13 need a parent or guardian to create a valid account

What

Super Smash Bros. Ultimate
Nintendo Switch
Total wins - Solo

When

October 6th through October 29th
Tuesday & Thursdays (Weekly)
6:00 p.m. CST & 7:00 p.m. CST
Registration Ends 11:59 p.m. CST on 10/04/2020.

Where

Exclusively online

Why

$25 Entry Fee
First place prize, $300 & UEA tshirt
Second place prize, $150 & UEA tshirt
Third place prize, free entry into next season & UEA tshirt



Rules & Regulations


Key Words

Player - The individual that is competing in the Community Esports League.
Game - A single Smash Ultimate Game played to completion.
Set - Three (3) Games are considered a Set.
Game Day - The Tuesday and Thursday dedicated to playing in the Community Esports League.
League Officials - Representatives of the Community Esports League.

League Structure

Regular Season

Four Week Season

  1. Players battle to gain the most points through winning sets.
  2. Players will face off against two opponents per Game Day.
    1. Players will play a Set of three Games against their opponent at 6:00 P.M.
    2. Players will play another Set of three Games against a different opponent at 7:00 P.M.
    3. Players will be awarded one point for each Game won in a Set.
  3. Two Game Days a week.
    1. Tuesday and Thursdays.
  4. Leaderboard.
    1. Player’s total scores at the end of the Regular Season will determine their placing.
    2. The Player with the most points at the end of the Regular Season will be declared the Champion of the Season.
  5. Tiebreakers.
    1. If Players have the same score at the end of the regular season, League Officials will administer a coin flip to determine the advancing Player.

Set Procedure

Sets will proceed at the following times:

  1. League Play starts at 6:00 P.M. and 7:00 P.M. all times are in CST.
  2. Please ensure the integrity of your internet connection before checking in for a Set.
  3. Check In starts 15 minutes before the scheduled Set time.
    1. Example:
      1. Check in starts at 5:45 P.M. for Sets that take place at 6:00 P.M.
  4. Players are allowed a maximum of a 10 minute break in between Games.
    1. If a Player is unable to play within 10 minutes of the previous Game, the Player may be subject to a forfeit of the upcoming Game.
  5. Each Player has 50 minutes from Game start time to report all scores, or the Player will be given a disqualification for that Game.
    1. Example:
      1. Sets that start at 6:00 P.M. must be reported by 6:50 P.M.
      2. The second Set must start by 7:00 P.M. scores must be reported by 7:50 P.M.
  6. Stage Striking.
    1. Players play a best-of-1 Rock-Paper-Scissors, and the winner may choose to either strike a stage first or select a port first. Stages are struck in a 1-2-2-1 order.
  7. Stage Bans.
    1. After each Game of a Set, before selection of stages and/or characters, the player who won the previous game may ban two stages from either the starter or counter pick list. This ban does not persist throughout the Set.
      1. See Section 14 for clarification.
  8. Pauses.
    1. If a Player intentionally or accidentally pauses a Game by either pressing the Options button or disconnecting a controller, the Player that caused the pause will forfeit the current Game of the Set. If a Game Disruption occurs that is out of control of the Players of the Set, such as action of another Player’s un-desynced controller or a Game software crash or console hardware failure making Players unable to continue a Game, the League Official shall order to restart the Set.
  9. Disconnects:
    1. If a Player suffers a disconnect both players are responsible for reporting that to a League Official.
    2. Both players have a 10 minute window to get back into the lobby and que a restart of the Game.
    3. The new Game must have the same characters and stages picked from the prior Game before disconnect. The new Game will inherit the score from the prior Game for all completed sets. If it was 2-1 before the disconnect the score will stay.
    4. Should a player be unable to complete their Game due to internet issues or do not report to the League Official within the courtesy window they will be considered FORFEITED.

Reporting Scores

  1. Each Player is responsible for acquiring a screenshot/photo of the final score after each Game and reporting it to a League Official.
    1. If a Player does not report a score, their scores will be forfeited for that Game or Set.

Communication

  1. All correspondence between Players, and League Officials will take place on uea.gg
  2. If Players have any questions that are not addressed on uea.gg, please send us an email at CEL@UEA.gg

Game Rules and Regulations

  1. Default Game Settings.
    1. If a Player does not report a score, their scores will be forfeited for that Game or Set.
    2. 1v1
    3. Stock: 3
    4. Timer: 7:00
    5. Handicap: Off
    6. Team Attack: On
    7. Launch Rate: 1.0x
    8. Items: Off and None.
    9. FS Meter: Off
    10. Damage Handicap: Off
    11. Custom Balance: Off
    12. Spirits: Off
    13. Pause: Off
    14. Stage Selection: Loser’s Pick
    15. Stage Hazards: Off
    16. Stage Morph: Off
    17. Underdog Boost: Off
    18. Score Display: Off
    19. Show Damage: Yes
    20. Radar : Small
  2. Character Selection.
    1. All Characters are Tournament Legal.
    2. Mii Fighters are permitted with any combination.
    3. Custom Balances are not permitted.
  3. Stage Selection.
    1. Starter Stages.
      1. Battlefield.
      2. Final Destination.
      3. Pokemon Stadium 2.
      4. Smashville.
      5. Town & City.
    2. Counterpick Stages.
      1. Kalos Pokemon League.
      2. Unova Pokemon League.
      3. Yoshi’s Story.
      4. Yoshi’s Island (Brawl).
  4. League Officials highly suggest recording/streaming your gameplay in case you need to verify sabotage or competitive rulings.

No Show Punishments

  1. No Shows.
    1. In the event that a player does not check in and show up for a scheduled Set the player will receive a score of three loses and zero wins for the week. In the event that your opponent does not show for their Set, you will receive a score of three wins and zero loses and report your score as normal.

Player Conduct

  1. Player Responsibilities.
    1. It is the responsibility of the Players in the Set to detect all Rule violations and report them to League Officials immediately.
    2. It is the responsibility of the Players to report their Set score to the League Official within 40 minutes of Game start time.
    3. It is the responsibility of the Players to report Rule violations at the time they happened. Any late reports will not be judged.
    4. It is the responsibility of the Players to not interfere with a Set in progress. Should a Player see an issue in a Set they are not a part of, they are to report it to a League Official.
    5. League Officials highly suggest recording/streaming your Game play in case you need to verify sabotage.
  2. League Official Responsibilities.
    1. It is the responsibility of the League Official to act civil in all disputes.
    2. It is the responsibility of the League Official to report any rule violations on behalf of a Player.
    3. It is the responsibility of the League Official to be impartial to all judgement.
  3. General Conduct.
    1. Players may not collude for or against another Player to present an unfair advantage.
    2. Unsportsmanlike behavior is not allowed. Friendly banter is at the discretion of each individual player, although we ask that you be understanding of jokes and fun being had.
    3. Spamming voicelines, sprays, or emote taunting is not allowed.
    4. Abuse of an exploit to seek an unfair advantage is strictly prohibited. Violators are subject to penalties by League Officials.
    5. Any Third-Party program that negatively affects the integrity of the Tournament, Program, Stream, Event, Player, and/or Game will be considered Prohibited. This is defined as a program or device that provides an unfair advantage. This is including but not limited to Macro Programs, Turbo Modes or Function, Programmable controllers, or Sequence Mapping.
      1. Any devices that are permitted or banned in SSBU WC (Super Smash Bros. World Championship) will be permitted or banned in CEL (Community Esports League).

Spirit of the Rules

  1. Finality of Decisions.
    1. All decisions regarding the interpretation of rules listed are solely decided by League Officials.
    2. All rules not outlined in the rule book are up to the interpretation of League Officials, who have the discretion to punish based on the severity.
  2. Rule Changes.
    1. These rules may be changed at any time to ensure fair play and integrity of the league.


Schedule


CEL SSB S2 - R1

10/6 6:00 PM CST

CEL SSB S2 - R2

10/6 7:00 PM CST

CEL SSB S2 - R3

10/8 6:00 PM CST

CEL SSB S2 - R4

10/8 7:00 PM CST

CEL SSB S2 - R5

10/13 6:00 PM CST

CEL SSB S2 - R6

10/13 7:00 PM CST

CEL SSB S2 - R7

10/15 6:00 PM CST

CEL SSB S2 - R8

10/15 7:00 PM CST

CEL SSB S2 - R9

10/20 6:00 PM CST

CEL SSB S2 - R10

10/20 7:00 PM CST

CEL SSB S2 - R11

10/22 6:00 PM CST

CEL SSB S2 - R12

10/22 7:00 PM CST

CEL SSB S2 - R13

10/27 6:00 PM CST

CEL SSB S2 - R14

10/27 7:00 PM CST

CEL SSB S2 - R15

10/29 6:00 PM CST

CEL SSB S2 - R16

10/29 7:00 PM CST



Leaderboard - Top 5


Rank Name Score
1.

Happy

29
2.

Samoajoe

29
3.

nap

13
4.

RoBoBoB

11
5.

Olive

9





Madden 21: October 20 – PS4

Competitions Began October 06, 2020

Registration Ended: October 11, 2020

Cost: $25.00 USD


Information


Who

Open to All Ages and Skill Sets
Participants under the age of 13 need a parent or guardian to create a valid account

What

Madden 21
Playstation 4
Total wins - Solo

When

October 6th through October 29th
Tuesday & Thursdays (Weekly)
6:00 p.m. CST & 7:00 p.m. CST
Registration Ends 11:59 p.m. CST on 08/30/2020.

Where

Exclusively online

Why

$25 Entry Fee
First place prize, $150 & UEA tshirt
Second place prize, $100 & UEA tshirt
Third place prize, free entry into next season & UEA tshirt



Rules & Regulations


Key Words

CEL -The Community Esports League.

Player - The individual that is competing in the CEL.

Participant - The Player represented in the CEL.

Game - A single Madden 21 played to completion.

Match - One (1) Game is considered a Match.

Game Day - Match times are Tuesday & Thursdays at 6:00 P.M. and 7:00 P.M. All times are in CST

League Officials - Representatives of the CEL.

Website - https://uea.gg/cel/.

League Structure

Regular Season

Four Week Season

  1. Matches will be played on Tuesday & Thursdays at 6:00 P.M. and 7:00 P.M. All times are in CST
    1. Participants will play One (1) Game against their opponent Participant per One (1) Match.
  2. Tiebreakers.
    1. If Participants that have the same score at the end of the regular season, the tying Participants will face off in a single Game where the winner takes the higher placement.
    2. If more than Two (2) Participants are tied, we will follow a single-elimination bracket style format. All Matches will be One (1) Game and will be randomly seeded.
      1. Participants will compete in all necessary Matches where all Participants will end with their appropriate placement.
  3. Leaderboard.
    1. Participant’s total points at the end of the Regular Season will determine their placing.
      1. 1 win = 1 point
    2. The Participant with the most points at the end of the Regular Season will be declared the Champion of the Season.

Match Procedure

  1. Please ensure the integrity of your internet connection before checking in for a Match.
  2. Check In starts 15 minutes before the scheduled Match time.
    1. EXAMPLE:
      1. Check in starts at 5:45 P.M. for Matches that take place at 6:00 P.M.
  3. Participants are allowed a maximum of a 10 minute break in between Games.
    1. If a Participant is unable to play within 10 minutes of the previous Game, the Participant may be subject to a forfeit of the upcoming Game.
  4. Each Participant has 60 minutes from Game start time to report all scores, or the Participant will be given a disqualification for that Game.
    1. EXAMPLE:
      1. If Games start at 6:00 P.M., they must be reported by 7:00 P.M.

No Show Punishments

  1. No Shows.
    1. Each Participant will have a 15 minute grace period to start their Match. If a team does not start within this window, they may be disqualified or subject to point deduction.
    2. In the event that a Participant does not check in and show up for a scheduled Match, the Participant will forfeit half of their league points from the previous week.
      1. In the event this occurs in week one the Participant will remain at zero points and begin gaining points in week two.
    3. In the event that your opponent does not show for their Match, Participant will proceed with the Match as planned and play a normal online Match; report your score as normal.

Reporting Scores

  1. Each Participant is responsible for acquiring a screenshot/photo of the final score after each Game and reporting it on the Website.
    1. If a Participant does not report a score, their scores will be forfeited for that Game or Match.

Communication

  1. All correspondence between Participants, and League Officials will take place on
    1. Website, https://uea.gg/cel/,
    2. Discord, https://discord.gg/sHjfn8q&sa,
    3. or via email, CEL@UEA.gg.
  2. If Participants have any questions that are not addressed on uea.gg, please send us an email at CEL@UEA.gg

Game Rules and Regulations

  1. Default Game Settings.
    1. Quarter Length: 5 minutes
    2. Play Clock: 40 seconds (default, cannot change)
    3. Skill Level: All-Madden
    4. Weather: Clear
    5. Injuries: 0
    6. Fatigue: 50
    7. Accelerated Clock: Off
    8. Game Speed: Normal
    9. Game Style: Competitive
    10. Event Type: Quick Presentation
    11. Auto Sprint: Default On
    12. Auto Strafe: Default On
    13. Heat Seeker: Default On
    14. Ball Hawk: Default On
    15. Switch Assist: Default Off
    16. Autoplay Flip: Off
    17. Camera Setting: Standard
  2. Additional Gameplay Rules
    1. Onside Kicks: Onside kicks are not allowed in the first half. A Player may attempt an onside kick at any time in the 2nd half.
    2. Excessive Offsides: Neither the offense nor defense should purposefully go offsides with the intent of delaying the game nor exhibiting unsportsmanlike conduct.
    3. Improper Audibles: Competitors may not audible out of the QB Kneel, Wildcat, Field Goal, or Punt formations.
  3. Team Selection
    1. Any current NFL Team may be selected.
    2. You are permitted to change teams between after each game.
    3. Two competing Players may choose to play the same team.
  4. Lineups and Depth Charts
    1. Lineups are managed through Madden NFL 20’s lineup screen.
  5. League Officials highly suggest recording/streaming your gameplay in case you need to verify sabotage or competitive rulings.

General Conduct

  1. Player Responsibilities.
    1. It is the responsibility of the players in the Match to detect all Match Rule violations and report them to League Officials immediately.
    2. It is the responsibility of the players to report their Match and/or score to the Website within the designated time frame.
    3. It is the responsibility of the players to report Rule violations at the time they happened. Any late reports may not be judged.
    4. It is the responsibility of the players to not interfere with a Match in progress. Should a player see an issue in a Match they are not a part of, they are to report it to a League Official.
    5. League Officials highly suggest recording/streaming your Game play in case you need to verify sabotage.
    6. Players may not collude for or against their opponent to present an unfair advantage.
    7. Unsportsmanlike behavior is not allowed. Friendly banter is at the discretion of each individual player, although we ask that you be understanding of jokes and fun being had.
    8. Spamming voice lines or emote taunting is not allowed.
    9. Abuse of an exploit to seek an unfair advantage is strictly prohibited. Violators are subject to penalties by League Officials.
    10. Any Third-Party program that negatively affects the integrity of the Tournament, Program, Stream, Event, Player, and/or Game will be considered Prohibited. This is defined as a program or device that provides an unfair advantage. This is including but not limited to Macro Programs, Turbo Modes or Function, Programmable controllers, or Sequence Mapping.
  2. League Official Responsibilities.
    1. It is the responsibility of the League Official to act civil in all disputes.
    2. It is the responsibility of the League Official to report any rule violations on behalf of a player.
    3. It is the responsibility of the League Official to be impartial to all judgement.

Spirit of the Rules

  1. Finality of Decisions.
    1. All decisions regarding the interpretation of rules listed are solely decided by League Officials.
    2. All rules not outlined in the rule book are up to the interpretation of League Officials, who have the discretion to punish based on the severity.
  2. Rule Changes.
    1. These rules may be changed at any time to ensure fair play and integrity of the league.


Schedule




Leaderboard - Top 5


Rank Name Score




NBA2K21PS4

NBA2K21: November 20 – PS4

Open

Competitions Begins November 02, 2020

Registration Ends: November 02, 2020

Prizing: $350.00

Cost: $25.00 USD

Get Started

Information


Who

Open to All Ages and Skill Sets
Participants under the age of 13 need a parent or guardian to create a valid account

What

NB2K21
PS4
Total wins - Solo

When

November 2nd through November 30th
Monday & Wednesdays (Weekly)
6:00 p.m. CST & 7:00 p.m. CST
Registration Ends 5:59 p.m. CST on 11/02/2020.

Where

Exclusively online

Why

$25 Entry Fee
First place prize, $150 & UEA tshirt
Second place prize, $100 & UEA tshirt
Third place prize, free entry into next season & UEA tshirt



Rules & Regulations


Key Words

CEL -The Community Esports League.

Player - The individual that is competing in the CEL.

Participant - The Player represented in the CEL.

Game - A single NBA played to completion.

Match - One (1) Game is considered a Match.

Game Day - Match times are Monday & Wednesdays at 6:00 P.M. and 7:00 P.M. All times are in CST

League Officials - Representatives of the CEL.

Website - https://uea.gg/cel/.

League Structure

Regular Season

Four Week Season

  1. Matches will be played on Monday & Wednesdays at 6:00 P.M. and 7:00 P.M. All times are in CST
    1. Participants will play One (1) Game against their opponent Participant per One (1) Match.
  2. Tiebreakers.
    1. If Participants that have the same score at the end of the regular season, the tying Participants will face off in a single Game where the winner takes the higher placement.
    2. If more than Two (2) Participants are tied, we will follow a single-elimination bracket style format. All Matches will be One (1) Game and will be randomly seeded.
      1. Participants will compete in all necessary Matches where all Participants will end with their appropriate placement.
  3. Leaderboard.
    1. Participant’s total points at the end of the Regular Season will determine their placing.
      1. 1 win = 1 point
    2. The Participant with the most points at the end of the Regular Season will be declared the Champion of the Season.

Match Procedure

  1. Please ensure the integrity of your internet connection before checking in for a Match.
  2. Check In starts 15 minutes before the scheduled Match time.
    1. EXAMPLE:
      1. Check in starts at 5:45 P.M. for Matches that take place at 6:00 P.M.
  3. Participants are allowed a maximum of a 10 minute break in between Games.
    1. If a Participant is unable to play within 10 minutes of the previous Game, the Participant may be subject to a forfeit of the upcoming Game.
  4. Each Participant has 60 minutes from Game start time to report all scores, or the Participant will be given a disqualification for that Game.
    1. EXAMPLE:
      1. If Games start at 6:00 P.M., they must be reported by 7:00 P.M.

No Show Punishments

  1. No Shows.
    1. Each Participant will have a 15 minute grace period to start their Match. If a team does not start within this window, they may be disqualified or subject to point deduction.
    2. In the event that a Participant does not check in and show up for a scheduled Match, the Participant will forfeit half of their league points from the previous week.
      1. In the event this occurs in week one the Participant will remain at zero points and begin gaining points in week two.
    3. In the event that your opponent does not show for their Match, Participant will proceed with the Match as planned and play a normal online Match; report your score as normal.

Reporting Scores

  1. Each Participant is responsible for acquiring a screenshot/photo of the final score after each Game and reporting it on the Website.
    1. If a Participant does not report a score, their scores will be forfeited for that Game or Match.

Communication

  1. All correspondence between Participants, and League Officials will take place on
    1. Website, https://uea.gg/cel/,
    2. Discord, https://discord.gg/sHjfn8q&sa,
    3. or via email, CEL@UEA.gg.
  2. If Participants have any questions that are not addressed on uea.gg, please send us an email at CEL@UEA.gg

Game Rules and Regulations

  1. Default Game Settings.
    1. Quarter Length: 5 minutes
    2. Overtime Length: 5 minutes
    3. Skill: Hall of Fame
    4. Game Style: Default
    5. Game Speed: Normal
    6. Updated Rosters
    7. Game Sliders: Default
    8. NBA Rules: Default
    9. Coach Mode: Off
    10. Action Replays: Never
    11. Free Throw Help: Off
    12. Injuries: ON
    13. Fatigue: On
    14. Preferred camera Views is 2K, but if two players want to play with Broadcast than this is allowed.
    15. Manual or automatic Substitutions, Time Outs, and Late Game Fouling are allowed but must be preset before the start of the game.
    16. No manual substitution via START button.
    17. Substitutions are only allowed in-game via DPad and during called Time Outs.
    18. Team starting roster adjustments must be made before going into the game.
  2. Team Selection
    1. Any current NBA Team (No Throwback teams or All-Star Teams) may be selected.
    2. You are permitted to change teams between after each game.
    3. Two competing Players may choose to play the same team
  3. League Officials highly suggest recording/streaming your gameplay in case you need to verify sabotage or competitive rulings.

General Conduct

  1. Player Responsibilities.
    1. It is the responsibility of the players in the Match to detect all Match Rule violations and report them to League Officials immediately.
    2. It is the responsibility of the players to report their Match and/or score to the Website within the designated time frame.
    3. It is the responsibility of the players to report Rule violations at the time they happened. Any late reports may not be judged.
    4. It is the responsibility of the players to not interfere with a Match in progress. Should a player see an issue in a Match they are not a part of, they are to report it to a League Official.
    5. League Officials highly suggest recording/streaming your Game play in case you need to verify sabotage.
    6. Players may not collude for or against their opponent to present an unfair advantage.
    7. Unsportsmanlike behavior is not allowed. Friendly banter is at the discretion of each individual player, although we ask that you be understanding of jokes and fun being had.
    8. Spamming voice lines or emote taunting is not allowed.
    9. Abuse of an exploit to seek an unfair advantage is strictly prohibited. Violators are subject to penalties by League Officials.
    10. Any Third-Party program that negatively affects the integrity of the Tournament, Program, Stream, Event, Player, and/or Game will be considered Prohibited. This is defined as a program or device that provides an unfair advantage. This is including but not limited to Macro Programs, Turbo Modes or Function, Programmable controllers, or Sequence Mapping.
  2. League Official Responsibilities.
    1. It is the responsibility of the League Official to act civil in all disputes.
    2. It is the responsibility of the League Official to report any rule violations on behalf of a player.
    3. It is the responsibility of the League Official to be impartial to all judgement.

Spirit of the Rules

  1. Finality of Decisions.
    1. All decisions regarding the interpretation of rules listed are solely decided by League Officials.
    2. All rules not outlined in the rule book are up to the interpretation of League Officials, who have the discretion to punish based on the severity.
  2. Rule Changes.
    1. These rules may be changed at any time to ensure fair play and integrity of the league.


Schedule




Leaderboard - Top 5


Rank Name Score




NBA2K21XBOX

NBA2K21: November 20 – Xbox One

Open

Competitions Begins November 02, 2020

Registration Ends: November 02, 2020

Prizing: $350.00

Cost: $25.00 USD

Get Started

Information


Who

Open to All Ages and Skill Sets
Participants under the age of 13 need a parent or guardian to create a valid account

What

NB2K21
Xbox One
Total wins - Solo

When

November 2nd through November 30th
Monday & Wednesdays (Weekly)
6:00 p.m. CST & 7:00 p.m. CST
Registration Ends 5:59 p.m. CST on 12/02/2020.

Where

Exclusively online

Why

$25 Entry Fee
First place prize, $150 & UEA tshirt
Second place prize, $100 & UEA tshirt
Third place prize, free entry into next season & UEA tshirt



Rules & Regulations


Key Words

CEL -The Community Esports League.

Player - The individual that is competing in the CEL.

Participant - The Player represented in the CEL.

Game - A single NBA played to completion.

Match - One (1) Game is considered a Match.

Game Day - Match times are Monday & Wednesdays at 6:00 P.M. and 7:00 P.M. All times are in CST

League Officials - Representatives of the CEL.

Website - https://uea.gg/cel/.

League Structure

Regular Season

Four Week Season

  1. Matches will be played on Monday & Wednesdays at 6:00 P.M. and 7:00 P.M. All times are in CST
    1. Participants will play One (1) Game against their opponent Participant per One (1) Match.
  2. Tiebreakers.
    1. If Participants that have the same score at the end of the regular season, the tying Participants will face off in a single Game where the winner takes the higher placement.
    2. If more than Two (2) Participants are tied, we will follow a single-elimination bracket style format. All Matches will be One (1) Game and will be randomly seeded.
      1. Participants will compete in all necessary Matches where all Participants will end with their appropriate placement.
  3. Leaderboard.
    1. Participant’s total points at the end of the Regular Season will determine their placing.
      1. 1 win = 1 point
    2. The Participant with the most points at the end of the Regular Season will be declared the Champion of the Season.

Match Procedure

  1. Please ensure the integrity of your internet connection before checking in for a Match.
  2. Check In starts 15 minutes before the scheduled Match time.
    1. EXAMPLE:
      1. Check in starts at 5:45 P.M. for Matches that take place at 6:00 P.M.
  3. Participants are allowed a maximum of a 10 minute break in between Games.
    1. If a Participant is unable to play within 10 minutes of the previous Game, the Participant may be subject to a forfeit of the upcoming Game.
  4. Each Participant has 60 minutes from Game start time to report all scores, or the Participant will be given a disqualification for that Game.
    1. EXAMPLE:
      1. If Games start at 6:00 P.M., they must be reported by 7:00 P.M.

No Show Punishments

  1. No Shows.
    1. Each Participant will have a 15 minute grace period to start their Match. If a team does not start within this window, they may be disqualified or subject to point deduction.
    2. In the event that a Participant does not check in and show up for a scheduled Match, the Participant will forfeit half of their league points from the previous week.
      1. In the event this occurs in week one the Participant will remain at zero points and begin gaining points in week two.
    3. In the event that your opponent does not show for their Match, Participant will proceed with the Match as planned and play a normal online Match; report your score as normal.

Reporting Scores

  1. Each Participant is responsible for acquiring a screenshot/photo of the final score after each Game and reporting it on the Website.
    1. If a Participant does not report a score, their scores will be forfeited for that Game or Match.

Communication

  1. All correspondence between Participants, and League Officials will take place on
    1. Website, https://uea.gg/cel/,
    2. Discord, https://discord.gg/sHjfn8q&sa,
    3. or via email, CEL@UEA.gg.
  2. If Participants have any questions that are not addressed on uea.gg, please send us an email at CEL@UEA.gg

Game Rules and Regulations

  1. Default Game Settings.
    1. Quarter Length: 5 minutes
    2. Overtime Length: 5 minutes
    3. Skill: Hall of Fame
    4. Game Style: Default
    5. Game Speed: Normal
    6. Updated Rosters
    7. Game Sliders: Default
    8. NBA Rules: Default
    9. Coach Mode: Off
    10. Action Replays: Never
    11. Free Throw Help: Off
    12. Injuries: ON
    13. Fatigue: On
    14. Preferred camera Views is 2K, but if two players want to play with Broadcast than this is allowed.
    15. Manual or automatic Substitutions, Time Outs, and Late Game Fouling are allowed but must be preset before the start of the game.
    16. No manual substitution via START button.
    17. Substitutions are only allowed in-game via DPad and during called Time Outs.
    18. Team starting roster adjustments must be made before going into the game.
  2. Team Selection
    1. Any current NBA Team (No Throwback teams or All-Star Teams) may be selected.
    2. You are permitted to change teams between after each game.
    3. Two competing Players may choose to play the same team
  3. League Officials highly suggest recording/streaming your gameplay in case you need to verify sabotage or competitive rulings.

General Conduct

  1. Player Responsibilities.
    1. It is the responsibility of the players in the Match to detect all Match Rule violations and report them to League Officials immediately.
    2. It is the responsibility of the players to report their Match and/or score to the Website within the designated time frame.
    3. It is the responsibility of the players to report Rule violations at the time they happened. Any late reports may not be judged.
    4. It is the responsibility of the players to not interfere with a Match in progress. Should a player see an issue in a Match they are not a part of, they are to report it to a League Official.
    5. League Officials highly suggest recording/streaming your Game play in case you need to verify sabotage.
    6. Players may not collude for or against their opponent to present an unfair advantage.
    7. Unsportsmanlike behavior is not allowed. Friendly banter is at the discretion of each individual player, although we ask that you be understanding of jokes and fun being had.
    8. Spamming voice lines or emote taunting is not allowed.
    9. Abuse of an exploit to seek an unfair advantage is strictly prohibited. Violators are subject to penalties by League Officials.
    10. Any Third-Party program that negatively affects the integrity of the Tournament, Program, Stream, Event, Player, and/or Game will be considered Prohibited. This is defined as a program or device that provides an unfair advantage. This is including but not limited to Macro Programs, Turbo Modes or Function, Programmable controllers, or Sequence Mapping.
  2. League Official Responsibilities.
    1. It is the responsibility of the League Official to act civil in all disputes.
    2. It is the responsibility of the League Official to report any rule violations on behalf of a player.
    3. It is the responsibility of the League Official to be impartial to all judgement.

Spirit of the Rules

  1. Finality of Decisions.
    1. All decisions regarding the interpretation of rules listed are solely decided by League Officials.
    2. All rules not outlined in the rule book are up to the interpretation of League Officials, who have the discretion to punish based on the severity.
  2. Rule Changes.
    1. These rules may be changed at any time to ensure fair play and integrity of the league.


Schedule




Leaderboard - Top 5


Rank Name Score




Madden21XBOX

Madden 21: November 20 – XBOX

Open

Competitions Begins November 03, 2020

Registration Ends: November 03, 2020

Prizing: $350.00

Cost: $25.00 USD

Get Started

Information


Who

Open to All Ages and Skill Sets
Participants under the age of 13 need a parent or guardian to create a valid account

What

Madden 21
Xbox One
Total wins - Solo

When

November 3rd through December 1st
Tuesday & Thursdays (Weekly)
6:00 p.m. CST & 7:00 p.m. CST
Registration Ends 5:59 p.m. CST on 11/3/2020.

Where

Exclusively online

Why

$25 Entry Fee
First place prize, $150 & UEA tshirt
Second place prize, $100 & UEA tshirt
Third place prize, free entry into next season & UEA tshirt



Rules & Regulations


Key Words

CEL -The Community Esports League.

Player - The individual that is competing in the CEL.

Participant - The Player represented in the CEL.

Game - A single Madden 21 played to completion.

Match - One (1) Game is considered a Match.

Game Day - Match times are Tuesday & Thursdays at 6:00 P.M. and 7:00 P.M. All times are in CST

League Officials - Representatives of the CEL.

Website - https://uea.gg/cel/.

League Structure

Regular Season

Four Week Season

  1. Matches will be played on Tuesday & Thursdays at 6:00 P.M. and 7:00 P.M. All times are in CST
    1. Participants will play One (1) Game against their opponent Participant per One (1) Match.
  2. Tiebreakers.
    1. If Participants that have the same score at the end of the regular season, the tying Participants will face off in a single Game where the winner takes the higher placement.
    2. If more than Two (2) Participants are tied, we will follow a single-elimination bracket style format. All Matches will be One (1) Game and will be randomly seeded.
      1. Participants will compete in all necessary Matches where all Participants will end with their appropriate placement.
  3. Leaderboard.
    1. Participant’s total points at the end of the Regular Season will determine their placing.
      1. 1 win = 1 point
    2. The Participant with the most points at the end of the Regular Season will be declared the Champion of the Season.

Match Procedure

  1. Please ensure the integrity of your internet connection before checking in for a Match.
  2. Check In starts 15 minutes before the scheduled Match time.
    1. EXAMPLE:
      1. Check in starts at 5:45 P.M. for Matches that take place at 6:00 P.M.
  3. Participants are allowed a maximum of a 10 minute break in between Games.
    1. If a Participant is unable to play within 10 minutes of the previous Game, the Participant may be subject to a forfeit of the upcoming Game.
  4. Each Participant has 60 minutes from Game start time to report all scores, or the Participant will be given a disqualification for that Game.
    1. EXAMPLE:
      1. If Games start at 6:00 P.M., they must be reported by 7:00 P.M.

No Show Punishments

  1. No Shows.
    1. Each Participant will have a 15 minute grace period to start their Match. If a team does not start within this window, they may be disqualified or subject to point deduction.
    2. In the event that a Participant does not check in and show up for a scheduled Match, the Participant will forfeit half of their league points from the previous week.
      1. In the event this occurs in week one the Participant will remain at zero points and begin gaining points in week two.
    3. In the event that your opponent does not show for their Match, Participant will proceed with the Match as planned and play a normal online Match; report your score as normal.

Reporting Scores

  1. Each Participant is responsible for acquiring a screenshot/photo of the final score after each Game and reporting it on the Website.
    1. If a Participant does not report a score, their scores will be forfeited for that Game or Match.

Communication

  1. All correspondence between Participants, and League Officials will take place on
    1. Website, https://uea.gg/cel/,
    2. Discord, https://discord.gg/sHjfn8q&sa,
    3. or via email, CEL@UEA.gg.
  2. If Participants have any questions that are not addressed on uea.gg, please send us an email at CEL@UEA.gg

Game Rules and Regulations

  1. Default Game Settings.
    1. Quarter Length: 5 minutes
    2. Play Clock: 40 seconds (default, cannot change)
    3. Skill Level: All-Madden
    4. Weather: Clear
    5. Injuries: 0
    6. Fatigue: 50
    7. Accelerated Clock: Off
    8. Game Speed: Normal
    9. Game Style: Competitive
    10. Event Type: Quick Presentation
    11. Auto Sprint: Default On
    12. Auto Strafe: Default On
    13. Heat Seeker: Default On
    14. Ball Hawk: Default On
    15. Switch Assist: Default Off
    16. Autoplay Flip: Off
    17. Camera Setting: Standard
  2. Additional Gameplay Rules
    1. Onside Kicks: Onside kicks are not allowed in the first half. A Player may attempt an onside kick at any time in the 2nd half.
    2. Excessive Offsides: Neither the offense nor defense should purposefully go offsides with the intent of delaying the game nor exhibiting unsportsmanlike conduct.
    3. Improper Audibles: Competitors may not audible out of the QB Kneel, Wildcat, Field Goal, or Punt formations.
  3. Team Selection
    1. Any current NFL Team may be selected.
    2. You are permitted to change teams between after each game.
    3. Two competing Players may choose to play the same team.
  4. Lineups and Depth Charts
    1. Lineups are managed through Madden NFL 20’s lineup screen.
  5. League Officials highly suggest recording/streaming your gameplay in case you need to verify sabotage or competitive rulings.

General Conduct

  1. Player Responsibilities.
    1. It is the responsibility of the players in the Match to detect all Match Rule violations and report them to League Officials immediately.
    2. It is the responsibility of the players to report their Match and/or score to the Website within the designated time frame.
    3. It is the responsibility of the players to report Rule violations at the time they happened. Any late reports may not be judged.
    4. It is the responsibility of the players to not interfere with a Match in progress. Should a player see an issue in a Match they are not a part of, they are to report it to a League Official.
    5. League Officials highly suggest recording/streaming your Game play in case you need to verify sabotage.
    6. Players may not collude for or against their opponent to present an unfair advantage.
    7. Unsportsmanlike behavior is not allowed. Friendly banter is at the discretion of each individual player, although we ask that you be understanding of jokes and fun being had.
    8. Spamming voice lines or emote taunting is not allowed.
    9. Abuse of an exploit to seek an unfair advantage is strictly prohibited. Violators are subject to penalties by League Officials.
    10. Any Third-Party program that negatively affects the integrity of the Tournament, Program, Stream, Event, Player, and/or Game will be considered Prohibited. This is defined as a program or device that provides an unfair advantage. This is including but not limited to Macro Programs, Turbo Modes or Function, Programmable controllers, or Sequence Mapping.
  2. League Official Responsibilities.
    1. It is the responsibility of the League Official to act civil in all disputes.
    2. It is the responsibility of the League Official to report any rule violations on behalf of a player.
    3. It is the responsibility of the League Official to be impartial to all judgement.

Spirit of the Rules

  1. Finality of Decisions.
    1. All decisions regarding the interpretation of rules listed are solely decided by League Officials.
    2. All rules not outlined in the rule book are up to the interpretation of League Officials, who have the discretion to punish based on the severity.
  2. Rule Changes.
    1. These rules may be changed at any time to ensure fair play and integrity of the league.


Schedule




Leaderboard - Top 5


Rank Name Score




Madden21PS4

Madden 21: November 20 – PS4

Open

Competitions Begins November 03, 2020

Registration Ends: November 03, 2020

Prizing: $350.00

Cost: $25.00 USD

Get Started

Information


Who

Open to All Ages and Skill Sets
Participants under the age of 13 need a parent or guardian to create a valid account

What

Madden 21
Playstation 4
Total wins - Solo

When

November 3rd through December 1st
Tuesday & Thursdays (Weekly)
6:00 p.m. CST & 7:00 p.m. CST
Registration Ends 5:59 p.m. CST on 11/3/2020.

Where

Exclusively online

Why

$25 Entry Fee
First place prize, $150 & UEA tshirt
Second place prize, $100 & UEA tshirt
Third place prize, free entry into next season & UEA tshirt



Rules & Regulations


Key Words

CEL -The Community Esports League.

Player - The individual that is competing in the CEL.

Participant - The Player represented in the CEL.

Game - A single Madden 21 played to completion.

Match - One (1) Game is considered a Match.

Game Day - Match times are Tuesday & Thursdays at 6:00 P.M. and 7:00 P.M. All times are in CST

League Officials - Representatives of the CEL.

Website - https://uea.gg/cel/.

League Structure

Regular Season

Four Week Season

  1. Matches will be played on Tuesday & Thursdays at 6:00 P.M. and 7:00 P.M. All times are in CST
    1. Participants will play One (1) Game against their opponent Participant per One (1) Match.
  2. Tiebreakers.
    1. If Participants that have the same score at the end of the regular season, the tying Participants will face off in a single Game where the winner takes the higher placement.
    2. If more than Two (2) Participants are tied, we will follow a single-elimination bracket style format. All Matches will be One (1) Game and will be randomly seeded.
      1. Participants will compete in all necessary Matches where all Participants will end with their appropriate placement.
  3. Leaderboard.
    1. Participant’s total points at the end of the Regular Season will determine their placing.
      1. 1 win = 1 point
    2. The Participant with the most points at the end of the Regular Season will be declared the Champion of the Season.

Match Procedure

  1. Please ensure the integrity of your internet connection before checking in for a Match.
  2. Check In starts 15 minutes before the scheduled Match time.
    1. EXAMPLE:
      1. Check in starts at 5:45 P.M. for Matches that take place at 6:00 P.M.
  3. Participants are allowed a maximum of a 10 minute break in between Games.
    1. If a Participant is unable to play within 10 minutes of the previous Game, the Participant may be subject to a forfeit of the upcoming Game.
  4. Each Participant has 60 minutes from Game start time to report all scores, or the Participant will be given a disqualification for that Game.
    1. EXAMPLE:
      1. If Games start at 6:00 P.M., they must be reported by 7:00 P.M.

No Show Punishments

  1. No Shows.
    1. Each Participant will have a 15 minute grace period to start their Match. If a team does not start within this window, they may be disqualified or subject to point deduction.
    2. In the event that a Participant does not check in and show up for a scheduled Match, the Participant will forfeit half of their league points from the previous week.
      1. In the event this occurs in week one the Participant will remain at zero points and begin gaining points in week two.
    3. In the event that your opponent does not show for their Match, Participant will proceed with the Match as planned and play a normal online Match; report your score as normal.

Reporting Scores

  1. Each Participant is responsible for acquiring a screenshot/photo of the final score after each Game and reporting it on the Website.
    1. If a Participant does not report a score, their scores will be forfeited for that Game or Match.

Communication

  1. All correspondence between Participants, and League Officials will take place on
    1. Website, https://uea.gg/cel/,
    2. Discord, https://discord.gg/sHjfn8q&sa,
    3. or via email, CEL@UEA.gg.
  2. If Participants have any questions that are not addressed on uea.gg, please send us an email at CEL@UEA.gg

Game Rules and Regulations

  1. Default Game Settings.
    1. Quarter Length: 5 minutes
    2. Play Clock: 40 seconds (default, cannot change)
    3. Skill Level: All-Madden
    4. Weather: Clear
    5. Injuries: 0
    6. Fatigue: 50
    7. Accelerated Clock: Off
    8. Game Speed: Normal
    9. Game Style: Competitive
    10. Event Type: Quick Presentation
    11. Auto Sprint: Default On
    12. Auto Strafe: Default On
    13. Heat Seeker: Default On
    14. Ball Hawk: Default On
    15. Switch Assist: Default Off
    16. Autoplay Flip: Off
    17. Camera Setting: Standard
  2. Additional Gameplay Rules
    1. Onside Kicks: Onside kicks are not allowed in the first half. A Player may attempt an onside kick at any time in the 2nd half.
    2. Excessive Offsides: Neither the offense nor defense should purposefully go offsides with the intent of delaying the game nor exhibiting unsportsmanlike conduct.
    3. Improper Audibles: Competitors may not audible out of the QB Kneel, Wildcat, Field Goal, or Punt formations.
  3. Team Selection
    1. Any current NFL Team may be selected.
    2. You are permitted to change teams between after each game.
    3. Two competing Players may choose to play the same team.
  4. Lineups and Depth Charts
    1. Lineups are managed through Madden NFL 20’s lineup screen.
  5. League Officials highly suggest recording/streaming your gameplay in case you need to verify sabotage or competitive rulings.

General Conduct

  1. Player Responsibilities.
    1. It is the responsibility of the players in the Match to detect all Match Rule violations and report them to League Officials immediately.
    2. It is the responsibility of the players to report their Match and/or score to the Website within the designated time frame.
    3. It is the responsibility of the players to report Rule violations at the time they happened. Any late reports may not be judged.
    4. It is the responsibility of the players to not interfere with a Match in progress. Should a player see an issue in a Match they are not a part of, they are to report it to a League Official.
    5. League Officials highly suggest recording/streaming your Game play in case you need to verify sabotage.
    6. Players may not collude for or against their opponent to present an unfair advantage.
    7. Unsportsmanlike behavior is not allowed. Friendly banter is at the discretion of each individual player, although we ask that you be understanding of jokes and fun being had.
    8. Spamming voice lines or emote taunting is not allowed.
    9. Abuse of an exploit to seek an unfair advantage is strictly prohibited. Violators are subject to penalties by League Officials.
    10. Any Third-Party program that negatively affects the integrity of the Tournament, Program, Stream, Event, Player, and/or Game will be considered Prohibited. This is defined as a program or device that provides an unfair advantage. This is including but not limited to Macro Programs, Turbo Modes or Function, Programmable controllers, or Sequence Mapping.
  2. League Official Responsibilities.
    1. It is the responsibility of the League Official to act civil in all disputes.
    2. It is the responsibility of the League Official to report any rule violations on behalf of a player.
    3. It is the responsibility of the League Official to be impartial to all judgement.

Spirit of the Rules

  1. Finality of Decisions.
    1. All decisions regarding the interpretation of rules listed are solely decided by League Officials.
    2. All rules not outlined in the rule book are up to the interpretation of League Officials, who have the discretion to punish based on the severity.
  2. Rule Changes.
    1. These rules may be changed at any time to ensure fair play and integrity of the league.


Schedule




Leaderboard - Top 5


Rank Name Score





Community Esports League





Interested in partnering with us? Please contact us at partnerships@uea.gg for more information!